Beispiel #1
0
        public virtual void TestSingleWriterReader()
        {
            Counter      bytesUsed = Util.Counter.NewCounter();
            IntBlockPool pool      = new IntBlockPool(new ByteTrackingAllocator(bytesUsed));

            for (int j = 0; j < 2; j++)
            {
                IntBlockPool.SliceWriter writer = new IntBlockPool.SliceWriter(pool);
                int start = writer.StartNewSlice();
                int num   = AtLeast(100);
                for (int i = 0; i < num; i++)
                {
                    writer.WriteInt(i);
                }

                int upto = writer.CurrentOffset;
                IntBlockPool.SliceReader reader = new IntBlockPool.SliceReader(pool);
                reader.Reset(start, upto);
                for (int i = 0; i < num; i++)
                {
                    Assert.AreEqual(i, reader.ReadInt());
                }
                Assert.IsTrue(reader.EndOfSlice());
                if (Random().NextBoolean())
                {
                    pool.Reset(true, false);
                    Assert.AreEqual(0, bytesUsed.Get());
                }
                else
                {
                    pool.Reset(true, true);
                    Assert.AreEqual(IntBlockPool.INT_BLOCK_SIZE * RamUsageEstimator.NUM_BYTES_INT, bytesUsed.Get());
                }
            }
        }
Beispiel #2
0
        public virtual void TestMultipleWriterReader()
        {
            Counter      bytesUsed = Util.Counter.NewCounter();
            IntBlockPool pool      = new IntBlockPool(new ByteTrackingAllocator(bytesUsed));

            for (int j = 0; j < 2; j++)
            {
                IList <StartEndAndValues> holders = new List <StartEndAndValues>();
                int num = AtLeast(4);
                for (int i = 0; i < num; i++)
                {
                    holders.Add(new StartEndAndValues(Random().Next(1000)));
                }
                IntBlockPool.SliceWriter writer = new IntBlockPool.SliceWriter(pool);
                IntBlockPool.SliceReader reader = new IntBlockPool.SliceReader(pool);

                int numValuesToWrite = AtLeast(10000);
                for (int i = 0; i < numValuesToWrite; i++)
                {
                    StartEndAndValues values = holders[Random().Next(holders.Count)];
                    if (values.ValueCount == 0)
                    {
                        values.Start = writer.StartNewSlice();
                    }
                    else
                    {
                        writer.Reset(values.End);
                    }
                    writer.WriteInt(values.NextValue());
                    values.End = writer.CurrentOffset;
                    if (Random().Next(5) == 0)
                    {
                        // pick one and reader the ints
                        AssertReader(reader, holders[Random().Next(holders.Count)]);
                    }
                }

                while (holders.Count > 0)
                {
                    int randIndex            = Random().Next(holders.Count);
                    StartEndAndValues values = holders[randIndex];
                    holders.RemoveAt(randIndex);
                    AssertReader(reader, values);
                }
                if (Random().NextBoolean())
                {
                    pool.Reset(true, false);
                    Assert.AreEqual(0, bytesUsed.Get());
                }
                else
                {
                    pool.Reset(true, true);
                    Assert.AreEqual(IntBlockPool.INT_BLOCK_SIZE * RamUsageEstimator.NUM_BYTES_INT, bytesUsed.Get());
                }
            }
        }
Beispiel #3
0
        /// <summary>
        /// Expert: This constructor accepts an upper limit for the number of bytes that should be reused if this instance is <see cref="Reset()"/>.
        /// </summary>
        /// <param name="storeOffsets"> <c>true</c> if offsets should be stored </param>
        /// <param name="maxReusedBytes"> the number of bytes that should remain in the internal memory pools after <see cref="Reset()"/> is called </param>
        internal MemoryIndex(bool storeOffsets, long maxReusedBytes)
        {
            this.storeOffsets = storeOffsets;
            this.bytesUsed    = Counter.NewCounter();
            int maxBufferedByteBlocks = (int)((maxReusedBytes / 2) / ByteBlockPool.BYTE_BLOCK_SIZE);
            int maxBufferedIntBlocks  = (int)((maxReusedBytes - (maxBufferedByteBlocks * ByteBlockPool.BYTE_BLOCK_SIZE)) / (IntBlockPool.INT_BLOCK_SIZE * RamUsageEstimator.NUM_BYTES_INT));

            Debug.Assert((maxBufferedByteBlocks * ByteBlockPool.BYTE_BLOCK_SIZE) + (maxBufferedIntBlocks * IntBlockPool.INT_BLOCK_SIZE * RamUsageEstimator.NUM_BYTES_INT) <= maxReusedBytes);
            byteBlockPool  = new ByteBlockPool(new RecyclingByteBlockAllocator(ByteBlockPool.BYTE_BLOCK_SIZE, maxBufferedByteBlocks, bytesUsed));
            intBlockPool   = new IntBlockPool(new RecyclingIntBlockAllocator(IntBlockPool.INT_BLOCK_SIZE, maxBufferedIntBlocks, bytesUsed));
            postingsWriter = new IntBlockPool.SliceWriter(intBlockPool);
        }