public void AfterEach()
 {
     m_ByteStringBuffer.Dispose();
     m_Int4StringBuffer.Dispose();
     m_ByteString.Dispose();
     m_Int4String.Dispose();
 }
Beispiel #2
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        public void BeforeAll()
        {
            m_Result         = new NativeArray <int>(1, Allocator.Persistent);
            m_SmallerStrings = TestData.RandomStrings(10, MinLength, MaxLength);
            m_SmallerBuffer  = new Int4StringBuffer(m_SmallerStrings);

            // this is just to force this job to synchronously compile with Burst before perf test
            var tempInt4String = new Int4String(m_SmallerStrings[0]);

            m_SmallJob = new SingleStringSearchJobInt4(tempInt4String, m_SmallerBuffer, m_Result);
            m_SmallJob.Run();

            var array = tempInt4String.IntBytes;

            Search.FindString(ref array, ref m_SmallerBuffer.Data, ref m_SmallerBuffer.Indices);
            tempInt4String.Dispose();

            m_Strings = TestData.RandomStringsWithPrefix("/composition", StringCount, MinLength, MaxLength);
            m_Buffer  = new Int4StringBuffer(m_Strings);
        }
Beispiel #3
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        public void Search_FindInt4String()
        {
            // second to last in the array, so we can test how long it takes to iterate StringCount times
            var searchForIndex = StringCount - 2;

            m_String = new Int4String(m_Strings[searchForIndex]);

            Profiler.BeginSample("Search_FindInt4String");
            var array      = m_String.IntBytes;
            var foundIndex = Search.FindString(ref array, ref m_Buffer.Data, ref m_Buffer.Indices);

            Assert.AreEqual(searchForIndex, foundIndex);
            Profiler.EndSample();

            // jobs make their own profiler label
            m_Job = new SingleStringSearchJobInt4(m_String, m_Buffer, m_Result);
            m_Job.Run();

            Assert.AreEqual(searchForIndex, m_Job.FoundIndex[0]);
            m_String.Dispose();
        }