Beispiel #1
0
        public byte[] BuyItem(byte[] data)
        {
            var inputStream  = new MemoryStream(data);
            var itemId       = Int32Proxy.Deserialize(inputStream);
            var authToken    = Encoding.UTF8.GetString(Convert.FromBase64String(StringProxy.Deserialize(inputStream)));
            var currencyType = EnumProxy <UberStrikeCurrencyType> .Deserialize(inputStream);

            var itemType = EnumProxy <UberstrikeItemType> .Deserialize(inputStream);

            var buyingLocationType = EnumProxy <BuyingLocationType> .Deserialize(inputStream);

            var buyingRecommendationType = EnumProxy <BuyingRecommendationType> .Deserialize(inputStream);

            var outputStream = new MemoryStream();

            if (inventoryData.ContainsKey(authToken))
            {
                var item = new ItemInventoryView {
                    ItemId          = itemId,
                    AmountRemaining = itemType != UberstrikeItemType.QuickUse ? -1 : 50
                };
                inventoryData[authToken].Add(item);

                UpdateInventoryData();

                Int32Proxy.Serialize(outputStream, (int)BuyItemResult.OK);
            }
            else
            {
                Int32Proxy.Serialize(outputStream, (int)BuyItemResult.InvalidMember);
            }

            return(outputStream.ToArray());
        }
Beispiel #2
0
 public static void Serialize(Stream stream, PlayerWeaponStatisticsView instance)
 {
     using (MemoryStream memoryStream = new MemoryStream())
     {
         Int32Proxy.Serialize(memoryStream, instance.CannonTotalDamageDone);
         Int32Proxy.Serialize(memoryStream, instance.CannonTotalShotsFired);
         Int32Proxy.Serialize(memoryStream, instance.CannonTotalShotsHit);
         Int32Proxy.Serialize(memoryStream, instance.CannonTotalSplats);
         Int32Proxy.Serialize(memoryStream, instance.LauncherTotalDamageDone);
         Int32Proxy.Serialize(memoryStream, instance.LauncherTotalShotsFired);
         Int32Proxy.Serialize(memoryStream, instance.LauncherTotalShotsHit);
         Int32Proxy.Serialize(memoryStream, instance.LauncherTotalSplats);
         Int32Proxy.Serialize(memoryStream, instance.MachineGunTotalDamageDone);
         Int32Proxy.Serialize(memoryStream, instance.MachineGunTotalShotsFired);
         Int32Proxy.Serialize(memoryStream, instance.MachineGunTotalShotsHit);
         Int32Proxy.Serialize(memoryStream, instance.MachineGunTotalSplats);
         Int32Proxy.Serialize(memoryStream, instance.MeleeTotalDamageDone);
         Int32Proxy.Serialize(memoryStream, instance.MeleeTotalShotsFired);
         Int32Proxy.Serialize(memoryStream, instance.MeleeTotalShotsHit);
         Int32Proxy.Serialize(memoryStream, instance.MeleeTotalSplats);
         Int32Proxy.Serialize(memoryStream, instance.ShotgunTotalDamageDone);
         Int32Proxy.Serialize(memoryStream, instance.ShotgunTotalShotsFired);
         Int32Proxy.Serialize(memoryStream, instance.ShotgunTotalShotsHit);
         Int32Proxy.Serialize(memoryStream, instance.ShotgunTotalSplats);
         Int32Proxy.Serialize(memoryStream, instance.SniperTotalDamageDone);
         Int32Proxy.Serialize(memoryStream, instance.SniperTotalShotsFired);
         Int32Proxy.Serialize(memoryStream, instance.SniperTotalShotsHit);
         Int32Proxy.Serialize(memoryStream, instance.SniperTotalSplats);
         Int32Proxy.Serialize(memoryStream, instance.SplattergunTotalDamageDone);
         Int32Proxy.Serialize(memoryStream, instance.SplattergunTotalShotsFired);
         Int32Proxy.Serialize(memoryStream, instance.SplattergunTotalShotsHit);
         Int32Proxy.Serialize(memoryStream, instance.SplattergunTotalSplats);
         memoryStream.WriteTo(stream);
     }
 }
Beispiel #3
0
        public static void Serialize(Stream stream, AccountCompletionResultView instance)
        {
            int mask = 0;

            using (var bytes = new MemoryStream())
            {
                if (instance.ItemsAttributed != null)
                {
                    DictionaryProxy <int, int> .Serialize(bytes, instance.ItemsAttributed, Int32Proxy.Serialize, Int32Proxy.Serialize);
                }
                else
                {
                    mask |= 1;
                }
                if (instance.NonDuplicateNames != null)
                {
                    ListProxy <string> .Serialize(bytes, instance.NonDuplicateNames, StringProxy.Serialize);
                }
                else
                {
                    mask |= 2;
                }

                Int32Proxy.Serialize(bytes, instance.Result);
                Int32Proxy.Serialize(stream, ~mask);
                bytes.WriteTo(stream);
            }
        }
Beispiel #4
0
        public static void Serialize(Stream stream, UberstrikeMemberView instance)
        {
            int mask = 0;

            using (var bytes = new MemoryStream())
            {
                if (instance.PlayerCardView != null)
                {
                    PlayerCardViewProxy.Serialize(bytes, instance.PlayerCardView);
                }
                else
                {
                    mask |= 1;
                }
                if (instance.PlayerStatisticsView != null)
                {
                    PlayerStatisticsViewProxy.Serialize(bytes, instance.PlayerStatisticsView);
                }
                else
                {
                    mask |= 2;
                }

                Int32Proxy.Serialize(stream, ~mask);
                bytes.WriteTo(stream);
            }
        }
Beispiel #5
0
        // Token: 0x060011BE RID: 4542 RVA: 0x0001D2E0 File Offset: 0x0001B4E0
        public static Coroutine BuyPack(int itemId, string authToken, PackType packType, UberStrikeCurrencyType currencyType, UberstrikeItemType itemType, BuyingLocationType marketLocation, BuyingRecommendationType recommendationType, Action <int> callback, Action <Exception> handler)
        {
            Coroutine result;

            using (MemoryStream memoryStream = new MemoryStream())
            {
                Int32Proxy.Serialize(memoryStream, itemId);
                StringProxy.Serialize(memoryStream, authToken);
                EnumProxy <PackType> .Serialize(memoryStream, packType);

                EnumProxy <UberStrikeCurrencyType> .Serialize(memoryStream, currencyType);

                EnumProxy <UberstrikeItemType> .Serialize(memoryStream, itemType);

                EnumProxy <BuyingLocationType> .Serialize(memoryStream, marketLocation);

                EnumProxy <BuyingRecommendationType> .Serialize(memoryStream, recommendationType);

                result = MonoInstance.Mono.StartCoroutine(SoapClient.MakeRequest("IShopWebServiceContract", "ShopWebService", "BuyPack", memoryStream.ToArray(), delegate(byte[] data)
                {
                    if (callback != null)
                    {
                        callback(Int32Proxy.Deserialize(new MemoryStream(data)));
                    }
                }, handler));
            }
            return(result);
        }
        public static void Serialize(Stream stream, MemberView instance)
        {
            int mask = 0;

            using (var bytes = new MemoryStream())
            {
                if (instance.MemberItems != null)
                {
                    ListProxy <int> .Serialize(bytes, instance.MemberItems, new ListProxy <int> .Serializer <int>(Int32Proxy.Serialize));
                }
                else
                {
                    mask |= 1;
                }
                if (instance.MemberWallet != null)
                {
                    MemberWalletViewProxy.Serialize(bytes, instance.MemberWallet);
                }
                else
                {
                    mask |= 2;
                }
                if (instance.PublicProfile != null)
                {
                    PublicProfileViewProxy.Serialize(bytes, instance.PublicProfile);
                }
                else
                {
                    mask |= 4;
                }

                Int32Proxy.Serialize(stream, ~mask);
                bytes.WriteTo(stream);
            }
        }
Beispiel #7
0
 public static void Serialize(Stream bytes, decimal instance)
 {
     int[] bits = decimal.GetBits(instance);
     Int32Proxy.Serialize(bytes, bits[0]);
     Int32Proxy.Serialize(bytes, bits[1]);
     Int32Proxy.Serialize(bytes, bits[2]);
     Int32Proxy.Serialize(bytes, bits[3]);
 }
 public static void Serialize(Stream stream, ConnectionAddressView instance)
 {
     using (var bytes = new MemoryStream())
     {
         Int32Proxy.Serialize(bytes, instance.Ipv4);
         UInt16Proxy.Serialize(bytes, instance.Port);
         bytes.WriteTo(stream);
     }
 }
Beispiel #9
0
 public static void Serialize(Stream stream, PhotonServerLoadView instance)
 {
     using (var bytes = new MemoryStream())
     {
         SingleProxy.Serialize(bytes, instance.MaxPlayerCount);
         Int32Proxy.Serialize(bytes, instance.PeersConnected);
         Int32Proxy.Serialize(bytes, instance.PlayersConnected);
         Int32Proxy.Serialize(bytes, instance.RoomsCreated);
         bytes.WriteTo(stream);
     }
 }
        public static void Serialize(Stream stream, BundleItemView instance)
        {
            using (MemoryStream memoryStream = new MemoryStream())
            {
                Int32Proxy.Serialize(memoryStream, instance.Amount);
                Int32Proxy.Serialize(memoryStream, instance.BundleId);
                EnumProxy <BuyingDurationType> .Serialize(memoryStream, instance.Duration);

                Int32Proxy.Serialize(memoryStream, instance.ItemId);
                memoryStream.WriteTo(stream);
            }
        }
        public static void Serialize(Stream stream, CommActorInfoView instance)
        {
            int mask = 0;

            using (var bytes = new MemoryStream())
            {
                EnumProxy <MemberAccessLevel> .Serialize(bytes, instance.AccessLevel);

                EnumProxy <ChannelType> .Serialize(bytes, instance.Channel);

                if (instance.ClanTag != null)
                {
                    StringProxy.Serialize(bytes, instance.ClanTag);
                }
                else
                {
                    mask |= 1;
                }

                Int32Proxy.Serialize(bytes, instance.Cmid);

                if (instance.CurrentRoom != null)
                {
                    GameRoomViewProxy.Serialize(bytes, instance.CurrentRoom);
                }
                else
                {
                    mask |= 2;
                }

                ByteProxy.Serialize(bytes, instance.ModerationFlag);

                if (instance.ModInformation != null)
                {
                    StringProxy.Serialize(bytes, instance.ModInformation);
                }
                else
                {
                    mask |= 4;
                }
                if (instance.PlayerName != null)
                {
                    StringProxy.Serialize(bytes, instance.PlayerName);
                }
                else
                {
                    mask |= 8;
                }

                Int32Proxy.Serialize(stream, ~mask);
                bytes.WriteTo(stream);
            }
        }
 public static void Serialize(Stream stream, MemberWalletView instance)
 {
     using (MemoryStream memoryStream = new MemoryStream())
     {
         Int32Proxy.Serialize(memoryStream, instance.Cmid);
         Int32Proxy.Serialize(memoryStream, instance.Credits);
         DateTimeProxy.Serialize(memoryStream, instance.CreditsExpiration);
         Int32Proxy.Serialize(memoryStream, instance.Points);
         DateTimeProxy.Serialize(memoryStream, instance.PointsExpiration);
         memoryStream.WriteTo(stream);
     }
 }
        public static void Serialize(Stream stream, GameRoomDataView instance)
        {
            int mask = 0;

            using (var bytes = new MemoryStream())
            {
                Int32Proxy.Serialize(bytes, instance.ConnectedPlayers);
                Int32Proxy.Serialize(bytes, instance.GameFlags);
                EnumProxy <GameModeType> .Serialize(bytes, instance.GameMode);

                if (instance.Guid != null)
                {
                    StringProxy.Serialize(bytes, instance.Guid);
                }
                else
                {
                    mask |= 1;
                }

                BooleanProxy.Serialize(bytes, instance.IsPasswordProtected);
                BooleanProxy.Serialize(bytes, instance.IsPermanentGame);
                Int32Proxy.Serialize(bytes, instance.KillLimit);
                ByteProxy.Serialize(bytes, instance.LevelMax);
                ByteProxy.Serialize(bytes, instance.LevelMin);
                Int32Proxy.Serialize(bytes, instance.MapID);

                if (instance.Name != null)
                {
                    StringProxy.Serialize(bytes, instance.Name);
                }
                else
                {
                    mask |= 2;
                }

                Int32Proxy.Serialize(bytes, instance.Number);
                Int32Proxy.Serialize(bytes, instance.PlayerLimit);

                if (instance.Server != null)
                {
                    ConnectionAddressViewProxy.Serialize(bytes, instance.Server);
                }
                else
                {
                    mask |= 4;
                }

                Int32Proxy.Serialize(bytes, instance.TimeLimit);
                Int32Proxy.Serialize(stream, ~mask);
                bytes.WriteTo(stream);
            }
        }
        public static void Serialize(Stream stream, LoadoutView instance)
        {
            int mask = 0;

            using (var bytes = new MemoryStream())
            {
                Int32Proxy.Serialize(bytes, instance.Backpack);
                Int32Proxy.Serialize(bytes, instance.Boots);
                Int32Proxy.Serialize(bytes, instance.Cmid);
                Int32Proxy.Serialize(bytes, instance.Face);
                Int32Proxy.Serialize(bytes, instance.FunctionalItem1);
                Int32Proxy.Serialize(bytes, instance.FunctionalItem2);
                Int32Proxy.Serialize(bytes, instance.FunctionalItem3);
                Int32Proxy.Serialize(bytes, instance.Gloves);
                Int32Proxy.Serialize(bytes, instance.Head);
                Int32Proxy.Serialize(bytes, instance.LoadoutId);
                Int32Proxy.Serialize(bytes, instance.LowerBody);
                Int32Proxy.Serialize(bytes, instance.MeleeWeapon);
                Int32Proxy.Serialize(bytes, instance.QuickItem1);
                Int32Proxy.Serialize(bytes, instance.QuickItem2);
                Int32Proxy.Serialize(bytes, instance.QuickItem3);

                if (instance.SkinColor != null)
                {
                    StringProxy.Serialize(bytes, instance.SkinColor);
                }
                else
                {
                    mask |= 1;
                }

                EnumProxy <AvatarType> .Serialize(bytes, instance.Type);

                Int32Proxy.Serialize(bytes, instance.UpperBody);
                Int32Proxy.Serialize(bytes, instance.Weapon1);
                Int32Proxy.Serialize(bytes, instance.Weapon1Mod1);
                Int32Proxy.Serialize(bytes, instance.Weapon1Mod2);
                Int32Proxy.Serialize(bytes, instance.Weapon1Mod3);
                Int32Proxy.Serialize(bytes, instance.Weapon2);
                Int32Proxy.Serialize(bytes, instance.Weapon2Mod1);
                Int32Proxy.Serialize(bytes, instance.Weapon2Mod2);
                Int32Proxy.Serialize(bytes, instance.Weapon2Mod3);
                Int32Proxy.Serialize(bytes, instance.Weapon3);
                Int32Proxy.Serialize(bytes, instance.Weapon3Mod1);
                Int32Proxy.Serialize(bytes, instance.Weapon3Mod2);
                Int32Proxy.Serialize(bytes, instance.Weapon3Mod3);
                Int32Proxy.Serialize(bytes, instance.Webbing);
                Int32Proxy.Serialize(stream, ~mask);
                bytes.WriteTo(stream);
            }
        }
        public static void Serialize(Stream stream, LuckyDrawUnityView instance)
        {
            int mask = 0;

            using (var bytes = new MemoryStream())
            {
                EnumProxy <BundleCategoryType> .Serialize(bytes, instance.Category);

                if (instance.Description != null)
                {
                    StringProxy.Serialize(bytes, instance.Description);
                }
                else
                {
                    mask |= 1;
                }
                if (instance.IconUrl != null)
                {
                    StringProxy.Serialize(bytes, instance.IconUrl);
                }
                else
                {
                    mask |= 2;
                }

                Int32Proxy.Serialize(bytes, instance.Id);
                BooleanProxy.Serialize(bytes, instance.IsAvailableInShop);
                if (instance.LuckyDrawSets != null)
                {
                    ListProxy <LuckyDrawSetUnityView> .Serialize(bytes, instance.LuckyDrawSets, new ListProxy <LuckyDrawSetUnityView> .Serializer <LuckyDrawSetUnityView>(LuckyDrawSetUnityViewProxy.Serialize));
                }
                else
                {
                    mask |= 4;
                }
                if (instance.Name != null)
                {
                    StringProxy.Serialize(bytes, instance.Name);
                }
                else
                {
                    mask |= 8;
                }

                Int32Proxy.Serialize(bytes, instance.Price);
                EnumProxy <UberStrikeCurrencyType> .Serialize(bytes, instance.UberStrikeCurrencyType);

                Int32Proxy.Serialize(stream, ~mask);
                bytes.WriteTo(stream);
            }
        }
Beispiel #16
0
        public static void Serialize(Stream stream, MapView instance)
        {
            var mask = 0;

            using (var bytes = new MemoryStream())
            {
                if (instance.Description != null)
                {
                    StringProxy.Serialize(bytes, instance.Description);
                }
                else
                {
                    mask |= 1;
                }
                if (instance.DisplayName != null)
                {
                    StringProxy.Serialize(bytes, instance.DisplayName);
                }
                else
                {
                    mask |= 2;
                }

                BooleanProxy.Serialize(bytes, instance.IsBlueBox);
                Int32Proxy.Serialize(bytes, instance.MapId);
                Int32Proxy.Serialize(bytes, instance.MaxPlayers);
                Int32Proxy.Serialize(bytes, instance.RecommendedItemId);

                if (instance.SceneName != null)
                {
                    StringProxy.Serialize(bytes, instance.SceneName);
                }
                else
                {
                    mask |= 4;
                }
                if (instance.Settings != null)
                {
                    DictionaryProxy <GameModeType, MapSettingsView> .Serialize(bytes, instance.Settings, EnumProxy <GameModeType> .Serialize, MapSettingsViewProxy.Serialize);
                }
                else
                {
                    mask |= 8;
                }

                Int32Proxy.Serialize(bytes, instance.SupportedGameModes);
                Int32Proxy.Serialize(bytes, instance.SupportedItemClass);
                Int32Proxy.Serialize(stream, ~mask);
                bytes.WriteTo(stream);
            }
        }
Beispiel #17
0
        public static void Serialize(Stream stream, MemberAuthenticationResultView instance)
        {
            int mask = 0;

            using (var bytes = new MemoryStream())
            {
                if (instance.AuthToken != null)
                {
                    StringProxy.Serialize(bytes, instance.AuthToken);
                }
                else
                {
                    mask |= 1;
                }

                BooleanProxy.Serialize(bytes, instance.IsAccountComplete);

                if (instance.LuckyDraw != null)
                {
                    LuckyDrawUnityViewProxy.Serialize(bytes, instance.LuckyDraw);
                }
                else
                {
                    mask |= 2;
                }

                EnumProxy <MemberAuthenticationResult> .Serialize(bytes, instance.MemberAuthenticationResult);

                if (instance.MemberView != null)
                {
                    MemberViewProxy.Serialize(bytes, instance.MemberView);
                }
                else
                {
                    mask |= 4;
                }
                if (instance.PlayerStatisticsView != null)
                {
                    PlayerStatisticsViewProxy.Serialize(bytes, instance.PlayerStatisticsView);
                }
                else
                {
                    mask |= 8;
                }

                DateTimeProxy.Serialize(bytes, instance.ServerTime);
                Int32Proxy.Serialize(stream, ~mask);
                bytes.WriteTo(stream);
            }
        }
 public static void Serialize(Stream stream, MapSettingsView instance)
 {
     using (MemoryStream bytes = new MemoryStream())
     {
         Int32Proxy.Serialize(bytes, instance.KillsCurrent);
         Int32Proxy.Serialize(bytes, instance.KillsMax);
         Int32Proxy.Serialize(bytes, instance.KillsMin);
         Int32Proxy.Serialize(bytes, instance.PlayersCurrent);
         Int32Proxy.Serialize(bytes, instance.PlayersMax);
         Int32Proxy.Serialize(bytes, instance.PlayersMin);
         Int32Proxy.Serialize(bytes, instance.TimeCurrent);
         Int32Proxy.Serialize(bytes, instance.TimeMax);
         Int32Proxy.Serialize(bytes, instance.TimeMin);
         bytes.WriteTo(stream);
     }
 }
Beispiel #19
0
        public AccountCompletionResultView CompleteAccount(int cmid, string name, ChannelType channelType, string locale, string machineId)
        {
            using (var bytes = new MemoryStream())
            {
                Int32Proxy.Serialize(bytes, cmid);
                StringProxy.Serialize(bytes, name);
                EnumProxy <ChannelType> .Serialize(bytes, channelType);

                StringProxy.Serialize(bytes, locale);
                StringProxy.Serialize(bytes, machineId);

                var data = Channel.CompleteAccount(bytes.ToArray());
                using (var inBytes = new MemoryStream(data))
                    return(AccountCompletionResultViewProxy.Deserialize(inBytes));
            }
        }
Beispiel #20
0
        public void SendMessage(int cmid, string name, string message)
        {
            var parameters = new Dictionary <byte, object>();

            using (var stream = new MemoryStream())
            {
                Int32Proxy.Serialize(stream, cmid);
                StringProxy.Serialize(stream, name);
                StringProxy.Serialize(stream, message);
                parameters.Add(0, stream.ToArray());
            }

            var data = new EventData((byte)ILobbyRoomEventsType.LobbyChatMessage, parameters);

            _peer.SendEvent(data, CommPeer.s_parameters);
        }
Beispiel #21
0
        public static void Serialize(Stream stream, ItemPriceView instance)
        {
            using (var bytes = new MemoryStream())
            {
                Int32Proxy.Serialize(bytes, instance.Amount);
                EnumProxy <UberStrikeCurrencyType> .Serialize(bytes, instance.Currency);

                Int32Proxy.Serialize(bytes, instance.Discount);
                EnumProxy <BuyingDurationType> .Serialize(bytes, instance.Duration);

                EnumProxy <PackType> .Serialize(bytes, instance.PackType);

                Int32Proxy.Serialize(bytes, instance.Price);
                bytes.WriteTo(stream);
            }
        }
Beispiel #22
0
        // Token: 0x060011CB RID: 4555 RVA: 0x0001D9E0 File Offset: 0x0001BBE0
        public static Coroutine GetLuckyDraw(int luckyDrawId, Action <LuckyDrawUnityView> callback, Action <Exception> handler)
        {
            Coroutine result;

            using (MemoryStream memoryStream = new MemoryStream())
            {
                Int32Proxy.Serialize(memoryStream, luckyDrawId);
                result = MonoInstance.Mono.StartCoroutine(SoapClient.MakeRequest("IShopWebServiceContract", "ShopWebService", "GetLuckyDraw", memoryStream.ToArray(), delegate(byte[] data)
                {
                    if (callback != null)
                    {
                        callback(LuckyDrawUnityViewProxy.Deserialize(new MemoryStream(data)));
                    }
                }, handler));
            }
            return(result);
        }
Beispiel #23
0
        public static void Serialize(Stream stream, AuthenticateApplicationView instance)
        {
            int mask = 0;

            using (var bytes = new MemoryStream())
            {
                if (instance.CommServer != null)
                {
                    PhotonViewProxy.Serialize(bytes, instance.CommServer);
                }
                else
                {
                    mask |= 1;
                }
                if (instance.EncryptionInitVector != null)
                {
                    StringProxy.Serialize(bytes, instance.EncryptionInitVector);
                }
                else
                {
                    mask |= 2;
                }
                if (instance.EncryptionPassPhrase != null)
                {
                    StringProxy.Serialize(bytes, instance.EncryptionPassPhrase);
                }
                else
                {
                    mask |= 4;
                }
                if (instance.GameServers != null)
                {
                    ListProxy <PhotonView> .Serialize(bytes, instance.GameServers, PhotonViewProxy.Serialize);
                }
                else
                {
                    mask |= 8;
                }

                BooleanProxy.Serialize(bytes, instance.IsEnabled);
                BooleanProxy.Serialize(bytes, instance.WarnPlayer);
                Int32Proxy.Serialize(stream, ~mask);
                bytes.WriteTo(stream);
            }
        }
Beispiel #24
0
        // Token: 0x0600119C RID: 4508 RVA: 0x0001CD70 File Offset: 0x0001AF70
        public static Coroutine MarkThreadAsRead(string authToken, int otherCmid, Action callback, Action <Exception> handler)
        {
            Coroutine result;

            using (MemoryStream memoryStream = new MemoryStream())
            {
                StringProxy.Serialize(memoryStream, authToken);
                Int32Proxy.Serialize(memoryStream, otherCmid);
                result = MonoInstance.Mono.StartCoroutine(SoapClient.MakeRequest("IPrivateMessageWebServiceContract", "PrivateMessageWebService", "MarkThreadAsRead", memoryStream.ToArray(), delegate(byte[] data)
                {
                    if (callback != null)
                    {
                        callback();
                    }
                }, handler));
            }
            return(result);
        }
Beispiel #25
0
        // Token: 0x0600115D RID: 4445 RVA: 0x0001C23C File Offset: 0x0001A43C
        public static Coroutine DeclineClanInvitation(int clanInvitationId, string authToken, Action <ClanRequestDeclineView> callback, Action <Exception> handler)
        {
            Coroutine result;

            using (MemoryStream memoryStream = new MemoryStream())
            {
                Int32Proxy.Serialize(memoryStream, clanInvitationId);
                StringProxy.Serialize(memoryStream, authToken);
                result = MonoInstance.Mono.StartCoroutine(SoapClient.MakeRequest("IClanWebServiceContract", "ClanWebService", "DeclineClanInvitation", memoryStream.ToArray(), delegate(byte[] data)
                {
                    if (callback != null)
                    {
                        callback(ClanRequestDeclineViewProxy.Deserialize(new MemoryStream(data)));
                    }
                }, handler));
            }
            return(result);
        }
        // Token: 0x06001195 RID: 4501 RVA: 0x0001CAB8 File Offset: 0x0001ACB8
        public static Coroutine BanPermanently(string authToken, int targetCmid, Action <bool> callback, Action <Exception> handler)
        {
            Coroutine result;

            using (MemoryStream memoryStream = new MemoryStream())
            {
                StringProxy.Serialize(memoryStream, authToken);
                Int32Proxy.Serialize(memoryStream, targetCmid);
                result = MonoInstance.Mono.StartCoroutine(SoapClient.MakeRequest("IModerationWebServiceContract", "ModerationWebService", "BanPermanently", memoryStream.ToArray(), delegate(byte[] data)
                {
                    if (callback != null)
                    {
                        callback(BooleanProxy.Deserialize(new MemoryStream(data)));
                    }
                }, handler));
            }
            return(result);
        }
 // Token: 0x06001261 RID: 4705 RVA: 0x0001E834 File Offset: 0x0001CA34
 public void SendUpdateFriendsList(int cmid)
 {
     using (MemoryStream memoryStream = new MemoryStream())
     {
         Int32Proxy.Serialize(memoryStream, cmid);
         Dictionary <byte, object> customOpParameters = new Dictionary <byte, object>
         {
             {
                 this.__id,
                 memoryStream.ToArray()
             }
         };
         if (this.sendOperation != null)
         {
             this.sendOperation(4, customOpParameters, true, 0, false);
         }
     }
 }
Beispiel #28
0
        // Token: 0x06001198 RID: 4504 RVA: 0x0001CB40 File Offset: 0x0001AD40
        public static Coroutine GetAllMessageThreadsForUser(string authToken, int pageNumber, Action <List <MessageThreadView> > callback, Action <Exception> handler)
        {
            Coroutine result;

            using (MemoryStream memoryStream = new MemoryStream())
            {
                StringProxy.Serialize(memoryStream, authToken);
                Int32Proxy.Serialize(memoryStream, pageNumber);
                result = MonoInstance.Mono.StartCoroutine(SoapClient.MakeRequest("IPrivateMessageWebServiceContract", "PrivateMessageWebService", "GetAllMessageThreadsForUser", memoryStream.ToArray(), delegate(byte[] data)
                {
                    if (callback != null)
                    {
                        callback(ListProxy <MessageThreadView> .Deserialize(new MemoryStream(data), new ListProxy <MessageThreadView> .Deserializer <MessageThreadView>(MessageThreadViewProxy.Deserialize)));
                    }
                }, handler));
            }
            return(result);
        }
Beispiel #29
0
        // Token: 0x0600119B RID: 4507 RVA: 0x0001CCE8 File Offset: 0x0001AEE8
        public static Coroutine GetMessageWithIdForCmid(string authToken, int messageId, Action <PrivateMessageView> callback, Action <Exception> handler)
        {
            Coroutine result;

            using (MemoryStream memoryStream = new MemoryStream())
            {
                StringProxy.Serialize(memoryStream, authToken);
                Int32Proxy.Serialize(memoryStream, messageId);
                result = MonoInstance.Mono.StartCoroutine(SoapClient.MakeRequest("IPrivateMessageWebServiceContract", "PrivateMessageWebService", "GetMessageWithIdForCmid", memoryStream.ToArray(), delegate(byte[] data)
                {
                    if (callback != null)
                    {
                        callback(PrivateMessageViewProxy.Deserialize(new MemoryStream(data)));
                    }
                }, handler));
            }
            return(result);
        }
Beispiel #30
0
        // Token: 0x060011C4 RID: 4548 RVA: 0x0001D644 File Offset: 0x0001B844
        public static Coroutine UseConsumableItem(string authToken, int itemId, Action <bool> callback, Action <Exception> handler)
        {
            Coroutine result;

            using (MemoryStream memoryStream = new MemoryStream())
            {
                StringProxy.Serialize(memoryStream, authToken);
                Int32Proxy.Serialize(memoryStream, itemId);
                result = MonoInstance.Mono.StartCoroutine(SoapClient.MakeRequest("IShopWebServiceContract", "ShopWebService", "UseConsumableItem", memoryStream.ToArray(), delegate(byte[] data)
                {
                    if (callback != null)
                    {
                        callback(BooleanProxy.Deserialize(new MemoryStream(data)));
                    }
                }, handler));
            }
            return(result);
        }