Beispiel #1
0
        public override void OnInspectorGUI()
        {
            if (GUILayout.Button("Open Editor"))
            {
                InstructionGraphWindow.ShowWindowForGraph(_graph);
            }

            DrawDefaultInspector();
            DrawNodes(_nodesProperty);
        }
Beispiel #2
0
        public override void OnInspectorGUI()
        {
            if (GUILayout.Button("Open Editor"))
            {
                InstructionGraphWindow.ShowWindowForGraph(_graph);
            }

            using (new UndoScope(serializedObject))
            {
                DrawPropertiesExcluding(serializedObject, "m_Script", "_nodes");
                DrawNodes(_nodesProperty);
            }
        }
Beispiel #3
0
        private void AddNode(SerializedProperty nodes)
        {
            var window   = InstructionGraphWindow.FindWindowForGraph(_graph);
            var position = _graph.StartPosition + new Vector2(InstructionGraphNode.NodeData.Width + 20.0f, _addOffset);

            _addOffset += 40.0f;

            var node = CreateNode(_graph, typeof(MockupNode), "Mockup", position);

            if (window != null)
            {
                window.AddNode(node);
            }
        }