void ControllerCheck(int i) { // i = id of controller which is currntly checked. if (Input.GetButton(Inputs.AButtonCID(i)) && !controllers.Contains(i)) { controllers.Add(i); colors[players] = new Color(Random.value, Random.value, Random.value); score[players] = 0; CreatePortrait(players); players += 1; } /* * if (Input.GetButton(Inputs.BButtonCID(i)) && controllers.Contains(i)) { * controllers.Remove(i); * players -= 1; * }*/ }