Beispiel #1
0
    // Update is called once per frame
    void Update()
    {
        /*bool hasScreenPoint=InputUtil.GetTouchBeginScreenPoint(true,out Vector3 screenPoint,out int fingerId);
         *
         * text.text=$"IsPointerOverUI:{InputUtil.IsPointerOverUI(0)}, hasScreenPoint:{hasScreenPoint},fingerId:{fingerId},screenPoint:{screenPoint}";
         *      if(hasScreenPoint){
         *              textTop.text=$"fingerId:{fingerId},screenPoint:{screenPoint}";
         *      }*/


        textBottom.text = InputUtil.GetSlideScreenDeltaPosition().ToString();
        bool hasScreenPoint = InputUtil.GetPressScreenPoint(true, out Vector3 screenPoint, out int fingerId);

        text.text = $"IsPointerOverUI:{InputUtil.IsPointerOverUI(0)}, hasScreenPoint:{hasScreenPoint},fingerId:{fingerId},screenPoint:{screenPoint}";
        if (hasScreenPoint)
        {
            textTop.text = $"fingerId:{fingerId},screenPoint:{screenPoint}";
        }
    }