public static float GetTriggerAxis(InputTriggerAxis axis) { if (_instance._inputDevice == InputDevice.KeyboardAndMouse) { return(0.0f); } if (axis == InputTriggerAxis.Left) { return(InputManager.GetAxis(_instance.leftTriggerAxis)); } else { return(InputManager.GetAxis(_instance.rightTriggerAxis)); } }
public static float GetTriggerAxis(InputTriggerAxis axis) { if (_instance._inputDevice == InputDevice.KeyboardAndMouse) return 0.0f; if (axis == InputTriggerAxis.Left) { return InputManager.GetAxis (_instance.leftTriggerAxis); } else { return InputManager.GetAxis (_instance.rightTriggerAxis); } }