Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     sound     = GameObject.Find("Main Camera").GetComponent <SoundPlayer>();
     inventory = GetComponent <PlayerInventory> ();
     input     = GetComponent <InputScript> ();
     PMS       = GetComponent <PlayerMovementScript> ();
     input.assignXButton(UseItem, null);
     input.assignAButton(Attack, null);
 }