public TestScene() { /*p0 = new Position(6, 25); * p1 = new Position(15, 13); * p2 = new Position(25, 26); * p3 = new Position(35, 13);*/ p0 = new Position(6, 25); p1 = new Position(6, 6); p2 = new Position(16, 6); p3 = new Position(26, 6); img = TileImageLoader.LoadImage("test"); testMapping.SetBinding("ActionDown", new KeyBinding(Key.J)); }