Beispiel #1
0
    // private Methods
    private void UpdateButtonInput()
    {
        if (m_PlayerInputConfig.CheckInput(m_PlayerInputConfig.InputObjects["Interact"], this) > 0.01f)
        {
            m_Interaction.Interact();
        }

        if (m_PlayerInputConfig.CheckInput(m_PlayerInputConfig.InputObjects["Pause"], this) > 0.01f)
        {
            Pause();
        }
    }