Beispiel #1
0
 ///////////////////////////////////////
 public void SetArroundMineInfo(Floor floor, int tileCount = TileCount)
 {
     for (int x = 0; x < tileCount; ++x)
     {
         Inner inner = floor.tiles[x].GetComponent <Tile>().inner;
         inner.CheckArround();
     }
 }
Beispiel #2
0
 //
 public void SetArroundMineInfo(Block block)
 {
     for (int y = 0; y < FloorCount; ++y)
     {
         for (int x = 0; x < TileCount; ++x) // -1 : Inside Concrete
         {
             Inner inner = block.GetFloor(y).tiles[x].GetComponent <Tile>().inner;
             //if (inner.isDanger == true)
             //    continue;
             inner.CheckArround();
         }
     }
 }