Beispiel #1
0
    public unsafe override void LoadFromBuffer(FakeStruct fake, Initializer initializer)
    {
        ScrollInfo *info = (ScrollInfo *)fake.ip;

        minBox     = info->minBox;
        scrollType = info->scrollType;
        int id = info->Slider;

        if (id != 0)
        {
            if (initializer != null)
            {
                initializer.AddContextAction(ContextAction, id);
            }
        }
    }
Beispiel #2
0
        /// <summary>
        /// 初始化
        /// </summary>
        /// <param name="mod">模型数据</param>
        /// <param name="script">主体元素</param>
        public override void Initial(FakeStruct mod, UIElement script, Initializer initializer)
        {
            base.Initial(mod, script, initializer);
            Main = script.transform;
            SetItemMod("Item");
            HGUIManager.GameBuffer.RecycleChild(script.gameObject);
            var ex = UITransfromLoader.GetCompositeData(mod);

            if (ex != null)
            {
                if (initializer != null)
                {
                    initializer.AddContextAction((trans) => {
                        var ele = trans.GetComponent <UIElement>();
                        if (ele != null)
                        {
                            Slider = ele.composite as UISlider;
                        }
                    }, ex[3]);
                }
            }
        }