/// <summary>
 /// View타입에 맞게 끄고 켜준다
 /// </summary>
 /// <param name="type">키고자 하는 타입</param>
 void ChangeInfoView(InfoViewType type)
 {
     CurInfoView = type;
     {
         for (int i = 0; i < InfoViewObj.Length; i++)
         {
             InfoViewObj[i].SetActive(i == (int)CurInfoView);
         }
     }
 }
 /// <summary>
 /// 타입에 맞는 InfoViewObj[]리스트를 뱉어준다
 /// </summary>
 /// <param name="type"></param>
 /// <returns></returns>
 GameObject GetViewObj(InfoViewType type)
 {
     return(InfoViewObj[(uint)type]);
 }