public void IndicationItemDropedEvent(IndicationItemPresenter item) { if (mTargetItemID == item.Item.ItemModel.mId) { BaseSceneController.Instance.ExcuteItemEvent(mTargetItemID); } }
/// <summary> /// プレイヤーの所持アイテムを増やす /// </summary> /// <param name="item">Item.</param> public void AddPlayerItem(AdvItemModel item) { IndicationItemPresenter iteDisplay = PrefabFolder.InstantiateTo <IndicationItemPresenter> (mIndicationItemPrefab, mGrid.transform); iteDisplay.Init(item, RepostionItems); ItemList.Add(iteDisplay); UpDateItemDisplay(); }