Beispiel #1
0
 public ParticleSystemGeometryNode(ParticleData particleData, IncrementDrawCounterDelegate incrementDrawCounter, EffectApplication defaultMaterial)
     : base(defaultMaterial)
 {
     mParticleData         = particleData;
     mIncrementDrawCounter = incrementDrawCounter;
 }
 public ParticleSystemGeometryNode(ParticleData particleData, IncrementDrawCounterDelegate incrementDrawCounter, EffectApplication defaultMaterial)
     : base(defaultMaterial)
 {
     mParticleData = particleData;
     mIncrementDrawCounter = incrementDrawCounter;
 }