Beispiel #1
0
        public void AddMaterial(int fixturePalletID, InProcessMaterial mat)
        {
            List <InProcessMaterial> ms;

            if (_fixPalIDToMaterial.ContainsKey(fixturePalletID))
            {
                ms = _fixPalIDToMaterial[fixturePalletID];
            }
            else
            {
                ms = new List <InProcessMaterial>();
                _fixPalIDToMaterial.Add(fixturePalletID, ms);
            }
            ms.Add(mat);

            var palletNum = _fixPalIDToPalNum[fixturePalletID];
            var pal       = _pallets[palletNum.ToString()];

            if (pal.CurrentPalletLocation.Location == PalletLocationEnum.Machine && mat.Action.Program != "")
            {
                mat.Action.Type = InProcessMaterialAction.ActionType.Machining;
            }
            else
            {
                mat.Action.Program = "";
            }
        }
Beispiel #2
0
        public void AddMaterialToLoad(int fixturePalletID, string unique, string partName, int procNum, int qty)
        {
            var palletNum = _fixPalIDToPalNum[fixturePalletID];
            var pal       = _pallets[palletNum.ToString()];
            var face      = _fixPalIDToFixNum[fixturePalletID];

            List <InProcessMaterial> ms;

            if (_fixPalIDToMaterial.ContainsKey(fixturePalletID))
            {
                ms = _fixPalIDToMaterial[fixturePalletID];
            }
            else
            {
                ms = new List <InProcessMaterial>();
                _fixPalIDToMaterial.Add(fixturePalletID, ms);
            }

            var mat = new InProcessMaterial()
            {
                MaterialID = -1,
                JobUnique  = unique,
                PartName   = partName,
                Process    = procNum,
                Path       = 1,
                Location   = new InProcessMaterialLocation()
                {
                    Type = InProcessMaterialLocation.LocType.Free,
                },
                Action = new InProcessMaterialAction()
                {
                    Type             = InProcessMaterialAction.ActionType.Loading,
                    ProcessAfterLoad = procNum,
                    PathAfterLoad    = 1,
                    LoadOntoFace     = face,
                    LoadOntoPallet   = pal.Pallet
                }
            };

            ms.Add(mat);
        }
Beispiel #3
0
        private static void AddUnloads(JobLogDB log, IEnumerable <LoadAction> currentActions, PalletStatus pallet, TimeSpan?elapsedLoadTime, List <BlackMaple.MachineWatchInterface.LogEntry> oldCycles, CurrentStatus status)
        {
            // For some reason, sometimes parts to unload don't show up in PalletSubStatus table.
            // So create them here if that happens

            foreach (var unload in currentActions)
            {
                if (unload.LoadEvent)
                {
                    continue;
                }
                if (unload.LoadStation != pallet.CurrentPalletLocation.Num)
                {
                    continue;
                }

                var matIDs = new Queue <long>(FindMatIDsFromOldCycles(oldCycles, unload.Unique, unload.Process));
                status.Jobs.TryGetValue(unload.Unique, out InProcessJob job);

                for (int i = 0; i < unload.Qty; i += 1)
                {
                    string face  = unload.Process.ToString();
                    long   matID = -1;
                    if (matIDs.Count > 0)
                    {
                        matID = matIDs.Dequeue();
                    }

                    var matDetails = log.GetMaterialDetails(matID);
                    var inProcMat  = new InProcessMaterial()
                    {
                        MaterialID          = matID,
                        JobUnique           = unload.Unique,
                        PartName            = unload.Part,
                        Process             = unload.Process,
                        Path                = unload.Path,
                        Serial              = matDetails?.Serial,
                        WorkorderId         = matDetails?.Workorder,
                        SignaledInspections =
                            log.LookupInspectionDecisions(matID)
                            .Where(x => x.Inspect)
                            .Select(x => x.InspType)
                            .ToList(),
                        Location = new InProcessMaterialLocation()
                        {
                            Type   = InProcessMaterialLocation.LocType.OnPallet,
                            Pallet = pallet.Pallet,
                            Face   = unload.Process
                        },
                        Action = new InProcessMaterialAction()
                        {
                            Type = InProcessMaterialAction.ActionType.UnloadToCompletedMaterial,
                            ElapsedLoadUnloadTime = elapsedLoadTime
                        }
                    };
                    if (job != null)
                    {
                        if (unload.Process == job.NumProcesses)
                        {
                            inProcMat.Action.Type = InProcessMaterialAction.ActionType.UnloadToInProcess;
                        }
                        var queue = job.GetOutputQueue(process: unload.Process, path: unload.Path);
                        if (!string.IsNullOrEmpty(queue))
                        {
                            inProcMat.Action.UnloadIntoQueue = queue;
                        }
                    }
                    status.Material.Add(inProcMat);
                }
            }
        }
Beispiel #4
0
        private static void AddLoads(JobLogDB log, IEnumerable <LoadAction> currentLoads, string pallet, PalletLocation palLoc, TimeSpan?elapsedLoadTime, CurrentStatus curStatus)
        {
            var queuedMats = new Dictionary <string, List <BlackMaple.MachineFramework.JobLogDB.QueuedMaterial> >();

            //process remaining loads/unloads (already processed ones have been removed from currentLoads)
            foreach (var operation in currentLoads)
            {
                if (!operation.LoadEvent || operation.LoadStation != palLoc.Num)
                {
                    continue;
                }
                for (int i = 0; i < operation.Qty; i++)
                {
                    List <BlackMaple.MachineFramework.JobLogDB.QueuedMaterial> queuedMat = null;
                    if (curStatus.Jobs.ContainsKey(operation.Unique))
                    {
                        var queue = curStatus.Jobs[operation.Unique].GetInputQueue(process: operation.Process, path: operation.Path);
                        if (!string.IsNullOrEmpty(queue))
                        {
                            //only lookup each queue once
                            if (queuedMats.ContainsKey(queue))
                            {
                                queuedMat = queuedMats[queue];
                            }
                            else
                            {
                                queuedMat = log.GetMaterialInQueue(queue).ToList();
                                queuedMats.Add(queue, queuedMat);
                            }
                        }
                    }
                    long   matId  = -1;
                    string serial = null;
                    string workId = null;
                    var    loc    = new InProcessMaterialLocation()
                    {
                        Type = InProcessMaterialLocation.LocType.Free
                    };
                    if (queuedMat != null)
                    {
                        var mat = queuedMat
                                  .Where(m => m.Unique == operation.Unique)
                                  .Select(m => (JobLogDB.QueuedMaterial?)m)
                                  .DefaultIfEmpty(null)
                                  .First();
                        if (mat.HasValue)
                        {
                            matId = mat.Value.MaterialID;
                            loc   = new InProcessMaterialLocation()
                            {
                                Type          = InProcessMaterialLocation.LocType.InQueue,
                                CurrentQueue  = mat.Value.Queue,
                                QueuePosition = mat.Value.Position,
                            };
                            queuedMat.RemoveAll(m => m.MaterialID == mat.Value.MaterialID);
                            var matDetails = log.GetMaterialDetails(matId);
                            serial = matDetails?.Serial;
                            workId = matDetails?.Workorder;
                        }
                    }
                    var inProcMat = new InProcessMaterial()
                    {
                        MaterialID  = matId,
                        JobUnique   = operation.Unique,
                        PartName    = operation.Part,
                        Process     = operation.Process,
                        Path        = operation.Path,
                        Serial      = serial,
                        WorkorderId = workId,
                        Location    = loc,
                        Action      = new InProcessMaterialAction()
                        {
                            Type                  = InProcessMaterialAction.ActionType.Loading,
                            LoadOntoPallet        = pallet,
                            LoadOntoFace          = operation.Process,
                            ProcessAfterLoad      = operation.Process,
                            PathAfterLoad         = operation.Path,
                            ElapsedLoadUnloadTime = elapsedLoadTime
                        }
                    };
                    curStatus.Material.Add(inProcMat);
                }
            }
        }
Beispiel #5
0
        public static CurrentStatus Build(JobDB jobDB, JobLogDB log, FMSSettings fmsSettings, IMachineGroupName machineGroupName, IQueueSyncFault queueSyncFault, MazakDbType dbType, MazakAllData mazakData, DateTime utcNow)
        {
            //Load process and path numbers
            Dictionary <string, int> uniqueToMaxPath;
            Dictionary <string, int> uniqueToMaxProcess;

            CalculateMaxProcAndPath(mazakData, out uniqueToMaxPath, out uniqueToMaxProcess);

            var currentLoads = new List <LoadAction>(mazakData.LoadActions);

            var curStatus = new CurrentStatus();

            foreach (var k in fmsSettings.Queues)
            {
                curStatus.QueueSizes[k.Key] = k.Value;
            }
            if (mazakData.Alarms != null)
            {
                foreach (var alarm in mazakData.Alarms)
                {
                    if (!string.IsNullOrEmpty(alarm.AlarmMessage))
                    {
                        curStatus.Alarms.Add(alarm.AlarmMessage);
                    }
                }
            }
            if (queueSyncFault.CurrentQueueMismatch)
            {
                curStatus.Alarms.Add("Queue contents and Mazak schedule quantity mismatch.");
            }

            var jobsBySchID = new Dictionary <long, InProcessJob>();
            var pathBySchID = new Dictionary <long, MazakPart.IProcToPath>();

            foreach (var schRow in mazakData.Schedules)
            {
                if (!MazakPart.IsSailPart(schRow.PartName))
                {
                    continue;
                }

                MazakPartRow partRow = null;
                foreach (var p in mazakData.Parts)
                {
                    if (p.PartName == schRow.PartName)
                    {
                        partRow = p;
                        break;
                    }
                }
                if (partRow == null)
                {
                    continue;
                }

                //Parse data from the database
                var partName = partRow.PartName;
                int loc      = partName.IndexOf(':');
                if (loc >= 0)
                {
                    partName = partName.Substring(0, loc);
                }
                string jobUnique = "";
                MazakPart.IProcToPath procToPath = null;
                bool manual = false;
                if (!string.IsNullOrEmpty(partRow.Comment))
                {
                    MazakPart.ParseComment(partRow.Comment, out jobUnique, out procToPath, out manual);
                }

                if (!uniqueToMaxProcess.ContainsKey(jobUnique))
                {
                    continue;
                }

                int numProc      = uniqueToMaxProcess[jobUnique];
                int maxProc1Path = uniqueToMaxPath[jobUnique];

                InProcessJob job;

                //Create or lookup the job
                if (curStatus.Jobs.ContainsKey(jobUnique))
                {
                    job = curStatus.Jobs[jobUnique];
                }
                else
                {
                    var jobPaths = new int[numProc];
                    for (int i = 0; i < numProc; i++)
                    {
                        jobPaths[i] = maxProc1Path;
                    }
                    job                   = new InProcessJob(jobUnique, numProc, jobPaths);
                    job.PartName          = partName;
                    job.JobCopiedToSystem = true;
                    curStatus.Jobs.Add(jobUnique, job);
                }
                jobsBySchID.Add(schRow.Id, job);
                pathBySchID.Add(schRow.Id, procToPath);

                //Job Basics
                job.SetPlannedCyclesOnFirstProcess(procToPath.PathForProc(proc: 1), schRow.PlanQuantity);
                AddCompletedToJob(schRow, job, procToPath);
                job.Priority = schRow.Priority;
                if (((HoldPattern.HoldMode)schRow.HoldMode) == HoldPattern.HoldMode.FullHold)
                {
                    job.HoldEntireJob.UserHold = true;
                }
                else
                {
                    job.HoldEntireJob.UserHold = false;
                }

                AddRoutingToJob(mazakData, partRow, job, machineGroupName, procToPath, dbType);
            }

            var loadedJobs = new HashSet <string>();

            foreach (var j in jobsBySchID.Values)
            {
                if (loadedJobs.Contains(j.UniqueStr))
                {
                    continue;
                }
                loadedJobs.Add(j.UniqueStr);
                AddDataFromJobDB(jobDB, j);
            }

            //Now add pallets

            foreach (var palRow in mazakData.Pallets)
            {
                if (palRow.PalletNumber > 0 && !curStatus.Pallets.ContainsKey(palRow.PalletNumber.ToString()))
                {
                    var palName = palRow.PalletNumber.ToString();
                    var palLoc  = FindPalletLocation(machineGroupName, mazakData, dbType, palRow.PalletNumber);

                    //Create the pallet
                    PalletStatus status = new PalletStatus()
                    {
                        Pallet = palName,
                        CurrentPalletLocation = palLoc,
                        FixtureOnPallet       = palRow.Fixture,
                        NumFaces = 1,
                        OnHold   = false
                    };
                    curStatus.Pallets.Add(status.Pallet, status);

                    var oldCycles = log.CurrentPalletLog(palName);

                    //Add the material currently on the pallet
                    foreach (var palSub in mazakData.PalletSubStatuses)
                    {
                        if (palSub.PalletNumber != palRow.PalletNumber)
                        {
                            continue;
                        }
                        if (palSub.FixQuantity <= 0)
                        {
                            continue;
                        }
                        if (!jobsBySchID.ContainsKey(palSub.ScheduleID))
                        {
                            continue;
                        }

                        status.NumFaces = Math.Max(status.NumFaces, palSub.PartProcessNumber);

                        var job        = jobsBySchID[palSub.ScheduleID];
                        var procToPath = pathBySchID[palSub.ScheduleID];

                        var matIDs = new Queue <long>(FindMatIDsFromOldCycles(oldCycles, job.UniqueStr, palSub.PartProcessNumber));

                        for (int i = 1; i <= palSub.FixQuantity; i++)
                        {
                            int  face  = palSub.PartProcessNumber;
                            long matID = -1;
                            if (matIDs.Count > 0)
                            {
                                matID = matIDs.Dequeue();
                            }

                            var matDetails = log.GetMaterialDetails(matID);
                            var inProcMat  = new InProcessMaterial()
                            {
                                MaterialID          = matID,
                                JobUnique           = job.UniqueStr,
                                PartName            = job.PartName,
                                Process             = palSub.PartProcessNumber,
                                Path                = procToPath.PathForProc(palSub.PartProcessNumber),
                                Serial              = matDetails?.Serial,
                                WorkorderId         = matDetails?.Workorder,
                                SignaledInspections =
                                    log.LookupInspectionDecisions(matID)
                                    .Where(x => x.Inspect)
                                    .Select(x => x.InspType)
                                    .Distinct()
                                    .ToList(),
                                LastCompletedMachiningRouteStopIndex =
                                    oldCycles.Any(
                                        c => c.LogType == LogType.MachineCycle &&
                                        !c.StartOfCycle &&
                                        c.Material.Any(m => m.MaterialID == matID && m.Process == palSub.PartProcessNumber)
                                        )
                    ? (int?)0
                    : null,
                                Location = new InProcessMaterialLocation()
                                {
                                    Type   = InProcessMaterialLocation.LocType.OnPallet,
                                    Pallet = status.Pallet,
                                    Face   = face
                                },
                                Action = new InProcessMaterialAction()
                                {
                                    Type = InProcessMaterialAction.ActionType.Waiting
                                }
                            };
                            curStatus.Material.Add(inProcMat);

                            //check for unloading or transfer
                            var loadNext = CheckLoadOfNextProcess(currentLoads, job.UniqueStr, palSub.PartProcessNumber, palLoc);
                            var unload   = CheckUnload(currentLoads, job.UniqueStr, palSub.PartProcessNumber, palLoc);

                            if (loadNext != null)
                            {
                                var start = FindLoadStartFromOldCycles(oldCycles, matID);
                                inProcMat.Action = new InProcessMaterialAction()
                                {
                                    Type                  = InProcessMaterialAction.ActionType.Loading,
                                    LoadOntoFace          = palSub.PartProcessNumber + 1,
                                    LoadOntoPallet        = status.Pallet,
                                    ProcessAfterLoad      = palSub.PartProcessNumber + 1,
                                    PathAfterLoad         = procToPath.PathForProc(palSub.PartProcessNumber + 1),
                                    ElapsedLoadUnloadTime = start != null ? (TimeSpan?)utcNow.Subtract(start.EndTimeUTC) : null
                                };
                            }
                            else if (unload != null)
                            {
                                var start = FindLoadStartFromOldCycles(oldCycles, matID);
                                inProcMat.Action = new InProcessMaterialAction()
                                {
                                    Type =
                                        palSub.PartProcessNumber == job.NumProcesses
                            ? InProcessMaterialAction.ActionType.UnloadToCompletedMaterial
                            : InProcessMaterialAction.ActionType.UnloadToInProcess,
                                    UnloadIntoQueue = job.GetOutputQueue(
                                        process: palSub.PartProcessNumber,
                                        path: procToPath.PathForProc(palSub.PartProcessNumber)),
                                    ElapsedLoadUnloadTime = start != null ? (TimeSpan?)utcNow.Subtract(start.EndTimeUTC) : null
                                };
                            }
                            else
                            {
                                // detect if machining
                                var start = FindMachineStartFromOldCycles(oldCycles, matID);
                                if (start != null)
                                {
                                    var machStop    = job.GetMachiningStop(inProcMat.Process, inProcMat.Path).FirstOrDefault();
                                    var elapsedTime = utcNow.Subtract(start.EndTimeUTC);
                                    inProcMat.Action = new InProcessMaterialAction()
                                    {
                                        Type = InProcessMaterialAction.ActionType.Machining,
                                        ElapsedMachiningTime           = elapsedTime,
                                        ExpectedRemainingMachiningTime =
                                            machStop != null?machStop.ExpectedCycleTime.Subtract(elapsedTime) : TimeSpan.Zero
                                    };
                                }
                            }
                        }
                    }

                    if (palLoc.Location == PalletLocationEnum.LoadUnload)
                    {
                        var start       = FindLoadStartFromOldCycles(oldCycles);
                        var elapsedLoad = start != null ? (TimeSpan?)utcNow.Subtract(start.EndTimeUTC) : null;
                        AddLoads(log, currentLoads, status.Pallet, palLoc, elapsedLoad, curStatus);
                        AddUnloads(log, currentLoads, status, elapsedLoad, oldCycles, curStatus);
                    }
                }
            }

            //now queued
            var seenMatIds = new HashSet <long>(curStatus.Material.Select(m => m.MaterialID));

            foreach (var mat in log.GetMaterialInAllQueues())
            {
                // material could be in the process of being loaded
                if (seenMatIds.Contains(mat.MaterialID))
                {
                    continue;
                }
                var matLogs  = log.GetLogForMaterial(mat.MaterialID);
                int lastProc = 0;
                foreach (var entry in log.GetLogForMaterial(mat.MaterialID))
                {
                    foreach (var entryMat in entry.Material)
                    {
                        if (entryMat.MaterialID == mat.MaterialID)
                        {
                            lastProc = Math.Max(lastProc, entryMat.Process);
                        }
                    }
                }
                var matDetails = log.GetMaterialDetails(mat.MaterialID);
                curStatus.Material.Add(new InProcessMaterial()
                {
                    MaterialID          = mat.MaterialID,
                    JobUnique           = mat.Unique,
                    PartName            = mat.PartName,
                    Process             = lastProc,
                    Path                = 1,
                    Serial              = matDetails?.Serial,
                    WorkorderId         = matDetails?.Workorder,
                    SignaledInspections =
                        log.LookupInspectionDecisions(mat.MaterialID)
                        .Where(x => x.Inspect)
                        .Select(x => x.InspType)
                        .Distinct()
                        .ToList(),
                    Location = new InProcessMaterialLocation()
                    {
                        Type          = InProcessMaterialLocation.LocType.InQueue,
                        CurrentQueue  = mat.Queue,
                        QueuePosition = mat.Position,
                    },
                    Action = new InProcessMaterialAction()
                    {
                        Type = InProcessMaterialAction.ActionType.Waiting
                    }
                });
            }


            var notCopied = jobDB.LoadJobsNotCopiedToSystem(DateTime.UtcNow.AddHours(-WriteJobs.JobLookbackHours), DateTime.UtcNow);

            foreach (var j in notCopied.Jobs)
            {
                if (curStatus.Jobs.ContainsKey(j.UniqueStr))
                {
                    //The copy to the cell succeeded but the DB has not yet been updated.
                    //The thread which copies jobs will soon notice and update the database
                    //so we can ignore it for now.
                }
                else
                {
                    curStatus.Jobs.Add(j.UniqueStr, new InProcessJob(j));
                }
            }

            foreach (var j in curStatus.Jobs)
            {
                foreach (var d in jobDB.LoadDecrementsForJob(j.Value.UniqueStr))
                {
                    j.Value.Decrements.Add(d);
                }
            }

            return(curStatus);
        }