Beispiel #1
0
        /// <summary>
        /// Queues up any music for this screen
        /// </summary>
        public override void Begin()
        {
            base.Begin();

            Lights.Begin();
            EnvironmentObjects.Begin();
            GameObjects.Begin();
            InGameUIObjects.Begin();
            ScreenUIObjects.Begin();

            Modules.Begin();

            AddMusic();
            AddInitialCommands();
        }