Beispiel #1
0
    private void Awake()
    {
        if (m_instance != null)
        {
            Destroy(m_instance.gameObject);
        }

        m_instance = this;
    }
Beispiel #2
0
    private void Awake()
    {
        if (Instance == null)
        {
            Instance = this;
        }
        else
        {
            Destroy(this);
        }

        m_AssetManager.Init();
        m_ResourceManager.Init();
        m_ObjectPool.Init();
        m_MapInfo = Instantiate(m_MapInfo);
        m_MapInfo.Init();
        UIInGameMain.Instance.Init();
        m_ItemManager.Init();
        m_MissionManager.Init();
        m_MobManager.Init();
        m_CameraFollowing = Camera.main.GetComponent <CameraFollowing>();
        m_PlayerManager   = this.gameObject.AddComponent <InGamePlayerManager>();
        m_RewardManager   = new GameObject("RewardManager").AddComponent <InGameRewardManager>();
    }