Beispiel #1
0
 void Start()
 {
     menu = GetComponent<InGameInterface> ();
     timers = GetComponent<TimerAndIncome> ();
     menu.SetEnableAllCanvas (false);
     SetGameStatus (e_gamestate.WAITING_CONNECTION);
 }
Beispiel #2
0
 void Start()
 {
     menu = GetComponent<InGameInterface> ();
 }