public void LoadFile(string filePath) { ImportObj iobj = new ImportObj(); Debug.Log(filePath); iobj.ImportObjFromFile(filePath); }
private void Start() { IntegrationTestManager testManager = new IntegrationTestManager(); Mesh mesh = testManager.mesh; // OBJ with UVs mesh.persistence.Load("test_files/vive_teleporter"); testManager.Assert(mesh.vertices.vertices.Count == 101); testManager.Assert(mesh.triangles.triangles.Count == 336); testManager.Assert(mesh.materials.MaterialNames().Count == 112); testManager.Assert(mesh.materials.GetMaterials().Count == 4); mesh.vertices.BuildVertices(); mesh.triangles.BuildTriangles(); testManager.Assert(mesh.uMesh.uv.Length == 101); testManager.CreateBox(); testManager.Assert(mesh.vertices.vertices.Count == 109); testManager.Assert(mesh.triangles.triangles.Count == 372); testManager.Assert(mesh.triangles.triangleInstances.Count == 124); testManager.Assert(mesh.materials.GetMaterials().Count == 5); testManager.Assert(mesh.materials.GetTriangleIndexMaterialIndex().Count == 124); mesh.persistence.Save("Temp/test.obj"); ImportObj importObj = new ImportObj(); importObj.Load("Temp/test.obj"); testManager.Assert(importObj.vertices.Count == 109); testManager.Assert(importObj.uvs.Count == 109); testManager.Assert(importObj.triangles.Count == 372); testManager.Assert(importObj.materialNames.Count == 124); testManager.Assert(importObj.materials.Count == 5); testManager.Assert(File.Exists("Temp/test.obj")); File.Delete("Temp/test.obj"); testManager.Assert(File.Exists("Temp/test.mtl")); File.Delete("Temp/test.mtl"); IntegrationTest.Pass(gameObject); }
private void Start() { IntegrationTestManager testManager = new IntegrationTestManager(); //MeshController meshController = testManager.meshController; ImportObj importObj = new ImportObj(); importObj.Load("test_files/vive_teleporter.obj"); testManager.Assert(importObj.vertices.Count == 101); testManager.Assert(importObj.uvs.Count == 101); testManager.Assert(importObj.triangles.Count == 336); testManager.Assert(importObj.materialNames.Count == 112); testManager.Assert(importObj.materials.Count == 4); importObj.Clear(); importObj.Load("test_files/pikachu.obj"); testManager.Assert(importObj.vertices.Count == 208); testManager.Assert(importObj.uvs.Count == 0); testManager.Assert(importObj.triangles.Count == 412 * 3); testManager.Assert(importObj.materialNames.Count == 412); testManager.Assert(importObj.materials.Count == 2); IntegrationTest.Pass(gameObject); }
private void Start() { IntegrationTestManager testManager = new IntegrationTestManager(); Mesh mesh = testManager.mesh; // ------------------ // OBJ with UVs // ------------------ mesh.persistence.Load("test_files/vive_teleporter"); testManager.Assert(mesh.vertices.vertices.Count == 101); testManager.Assert(mesh.triangles.triangles.Count == 336); testManager.Assert(mesh.materials.MaterialNames().Count == 112); testManager.Assert(mesh.materials.GetMaterials().Count == 4); mesh.vertices.BuildVertices(); mesh.triangles.BuildTriangles(); testManager.Assert(mesh.uMesh.uv.Length == 101); mesh.persistence.Save("Temp/test.obj"); ImportObj importObj = new ImportObj(); importObj.Load("Temp/test.obj"); testManager.Assert(importObj.vertices.Count == 101); testManager.Assert(importObj.uvs.Count == 101); testManager.Assert(importObj.triangles.Count == 336); testManager.Assert(importObj.materialNames.Count == 112); testManager.Assert(importObj.materials.Count == 4); testManager.Assert(File.Exists("Temp/test.obj")); File.Delete("Temp/test.obj"); testManager.Assert(File.Exists("Temp/test.mtl")); File.Delete("Temp/test.mtl"); testManager.Clear(); importObj.Clear(); // ------------------ // OBJ without UVs // ------------------ mesh.persistence.Load("test_files/pikachu"); testManager.Assert(mesh.vertices.vertices.Count == 208); testManager.Assert(mesh.triangles.triangles.Count == 412 * 3); testManager.Assert(mesh.materials.MaterialNames().Count == 412); testManager.Assert(mesh.materials.GetMaterials().Count == 2); mesh.vertices.BuildVertices(); mesh.triangles.BuildTriangles(); testManager.Assert(mesh.uMesh.uv.Length == 208); mesh.persistence.Save("Temp/test.obj"); importObj.Load("Temp/test.obj"); testManager.Assert(importObj.vertices.Count == 208); testManager.Assert(importObj.uvs.Count == 208); testManager.Assert(importObj.triangles.Count == 412 * 3); testManager.Assert(importObj.materialNames.Count == 412); testManager.Assert(importObj.materials.Count == 2); testManager.Assert(File.Exists("Temp/test.obj")); File.Delete("Temp/test.obj"); testManager.Assert(File.Exists("Temp/test.mtl")); File.Delete("Temp/test.mtl"); IntegrationTest.Pass(gameObject); }