public static void Setup(GameObject go, bool hastime, float Timecycle, float TimeMinRange, float TimeMaxRange, Vector3 MarchingBoundingBoxSize, Vector3 MarchingBoundingBoxCenter, Vector3 BoundingBoxResolution, int vertsPerGO) { ImplicitTest a = go.AddComponent <ImplicitTest>(); a.hastime = hastime; a.Timecycle = Timecycle; a.TimeMinRange = TimeMinRange; a.TimeMaxRange = TimeMaxRange; a.MarchingBoundingBoxSize = MarchingBoundingBoxSize; a.MarchingBoundingBoxCenter = MarchingBoundingBoxCenter; a.BoundingBoxResolution = BoundingBoxResolution; a.vertsPerGO = vertsPerGO;//must be divisible by 3, ie 3 verts == 1 triangle }
public TestClass(ImplicitTest Val) { this.Val = (int)Val.Val; }