private void Start() { illustrationMenu = UI.GetComponentInChildren <IllustrationMenu>(); //SceneManager.LoadScene(currentData.currentSceneName, LoadSceneMode.Single); }
private void Start() { toolHub = GameObject.Find("ToolMenu").GetComponent <ToolHub>(); IlluMenu = GameObject.Find("FuncButton").GetComponent <IllustrationMenu>(); oldScale = gameObject.transform.localScale; }