public void setUrlImage(string fullLink) { if (icon == null) { icon = new IconObject(); } icon.setfullLink(fullLink); }
private IconObject IconCode(string icon, int startIndex = 0) { var result = new IconObject(); result.Id = icon; result.StartIndex = startIndex; result.IconImage = AddIconTextBox(result.Id, result.StartIndex); _txtChatBox.Controls.Add(result.IconImage); ThayTheIconBangWhiteSpace(icon); return(result); }
public void displayEmote(int emoteType, NetworkInstanceId netId) { GameObject Player = ClientScene.FindLocalObject(netId); //int InstanceID = Player.GetComponent (NetworkInstanceId); //string netID = Player.GetComponent<NetworkIdentity>().netId.ToString(); Debug.Log("Player network ID Received by client: " + Player.GetComponent <NetworkIdentity>().netId.ToString()); Vector3 offset = new Vector3(0.0f, 2.5f, 0.0f); if (emoteType == 0) { GameObject emoteobject = new GameObject("Emote"); SpriteRenderer renderer = emoteobject.AddComponent <SpriteRenderer>(); IconObject qwe = emoteobject.AddComponent <IconObject>(); qwe.PlayerNetID(netId); renderer.sprite = sprite1; Destroy(emoteobject, EmoteLifetime); } else if (emoteType == 1) { GameObject emoteobject = new GameObject("Emote"); SpriteRenderer renderer = emoteobject.AddComponent <SpriteRenderer>(); IconObject qwe = emoteobject.AddComponent <IconObject>(); qwe.PlayerNetID(netId); renderer.sprite = sprite2; Destroy(emoteobject, EmoteLifetime); } else if (emoteType == 2) { GameObject emoteobject = new GameObject("Emote"); SpriteRenderer renderer = emoteobject.AddComponent <SpriteRenderer>(); IconObject qwe = emoteobject.AddComponent <IconObject>(); qwe.PlayerNetID(netId); renderer.sprite = sprite3; Destroy(emoteobject, EmoteLifetime); } else if (emoteType == 3) { GameObject emoteobject = new GameObject("Emote"); SpriteRenderer renderer = emoteobject.AddComponent <SpriteRenderer>(); IconObject qwe = emoteobject.AddComponent <IconObject>(); qwe.PlayerNetID(netId); renderer.sprite = sprite4; Destroy(emoteobject, EmoteLifetime); } }