Beispiel #1
0
        public void InjectCMXMods(bool restoreMode = false)
        {
            if (readyToMod == false)
            {
                MessageBox.Show("Please set all paths properly and attempt this again.");
            }

            //Reload backup cmx
            if (File.Exists(backupPath + "\\pl_data_info.cmx"))
            {
                cmx    = CharacterMakingIndexMethods.ReadCMX(backupPath + "\\pl_data_info.cmx");
                cmxRaw = File.ReadAllBytes(backupPath + "\\pl_data_info.cmx");
            }

            //Write cmx to ice
            string cmxPath = Path.Combine(pso2_binDir, dataDir, CharacterMakingIndexMethods.GetFileHash(classicCMX));

            if (File.Exists(cmxPath))
            {
                var strm = new MemoryStream(File.ReadAllBytes(cmxPath));
                cmxIce = IceFile.LoadIceFile(strm);
                strm.Dispose();

                InjectCmxToIceGroup(cmxIce.groupOneFiles, cmxRaw);
                InjectCmxToIceGroup(cmxIce.groupTwoFiles, cmxRaw);
            }

            //Gather and write mods to cmx
            if (restoreMode == false)
            {
                GatherCMXModText();
            }
#if DEBUG
            File.WriteAllBytes(settingsPath + "test.cmx", cmxRaw);
#endif
            //Write ice - We recreate the file in case for some strange reason it was something other than a v4 ice
            byte[] rawData = new IceV4File((new IceHeaderStructures.IceArchiveHeader()).GetBytes(), cmxIce.groupOneFiles, cmxIce.groupTwoFiles).getRawData(false, false);

            try
            {
                File.WriteAllBytes(cmxPath, rawData);
            }
            catch
            {
                MessageBox.Show("Unable to write cmx to game directory. Check file permissions. \nIf using the MS Store version, this may not be fixable.\n" +
                                $"Attempting to write to {moddedCMXPath}");
                try
                {
                    Directory.CreateDirectory(moddedCMXPath);
                    File.WriteAllBytes(moddedCMXPath + CharacterMakingIndexMethods.GetFileHash(classicCMX), rawData);
                }
                catch
                {
                    MessageBox.Show("Unable to write cmx to patcher directory. Check file permissions.");
                }
            }
        }
Beispiel #2
0
        public void DowngradeCmx()
        {
            if (readyToMod == false)
            {
                MessageBox.Show("Please set all paths properly and attempt this again.");
            }

            //Reload backup cmx
            if (File.Exists(backupPath + "\\pl_data_info.cmx"))
            {
                cmx    = CharacterMakingIndexMethods.ReadCMX(backupPath + "\\pl_data_info.cmx");
                cmxRaw = File.ReadAllBytes(backupPath + "\\pl_data_info.cmx");
            }
            string cmxPath = Path.Combine(pso2_binDir, dataDir, CharacterMakingIndexMethods.GetFileHash(classicCMX));

            if (File.Exists(cmxPath))
            {
                var strm = new MemoryStream(File.ReadAllBytes(cmxPath));
                cmxIce = IceFile.LoadIceFile(strm);
                strm.Dispose();

                InjectCmxToIceGroup(cmxIce.groupOneFiles, cmxRaw);
                InjectCmxToIceGroup(cmxIce.groupTwoFiles, cmxRaw);
            }

            //ACCE replacement
            PatchACCE(cmx, cmxRaw);

            //Write ice - We recreate the file in case for some strange reason it was something other than a v4 ice
            byte[] rawData = new IceV4File((new IceHeaderStructures.IceArchiveHeader()).GetBytes(), cmxIce.groupOneFiles, cmxIce.groupTwoFiles).getRawData(false, false);

            try
            {
                Directory.CreateDirectory(downgradeCMXPath);
                File.WriteAllBytes(downgradeCMXPath + CharacterMakingIndexMethods.GetFileHash(classicCMX), rawData);
            }
            catch
            {
                MessageBox.Show("Unable to write cmx to patcher directory. Check file permissions.");
            }
        }