protected override void UpdateNode(Node node) { if(node.name.Equals("setAngle")) { node.updated = true; if(node.objectTarget == null && _analogInput == null) return; if(node.objectTarget != null) { if(node.objectTarget.Equals(_analogInput)) return; } _analogInput = node.objectTarget as IWireInput<float>; if(_analogInput == null) node.objectTarget = null; return; } else if(node.name.Equals("getAngle")) { node.updated = true; if(node.objectTarget == null && _analogOutput == null) return; if(node.objectTarget != null) { if(node.objectTarget.Equals(_analogOutput)) return; } _analogOutput = node.objectTarget as IWireOutput<float>; if(_analogOutput == null) node.objectTarget = null; return; } else if(node.name.Equals("rotateDrag")) { node.updated = true; if(node.objectTarget == null && _dragInput == null) return; if(node.objectTarget != null) { if(node.objectTarget.Equals(_dragInput)) return; } _dragInput = node.objectTarget as IWireInput<DragData>; if(_dragInput == null) node.objectTarget = null; return; } base.UpdateNode(node); }
protected override void UpdateNode(Node node) { if (node.name.Equals("input")) { node.updated = true; if (node.objectTarget == null && _input == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_input)) { return; } } if (_input != null) { _input.OnWireInputChanged -= InputChanged; } _input = node.objectTarget as IWireInput <UINT16>; if (_input != null) { _input.OnWireInputChanged += InputChanged; } else { node.objectTarget = null; } return; } else if (node.name.Equals("bitMask")) { node.updated = true; node.text = "Mask: " + ToMaskString(bitMask); return; } else if (node.name.Equals("Value")) { node.updated = true; return; } base.UpdateNode(node); }
protected override void UpdateNode(Node node) { if (node.name.Equals("checkEdge")) { node.updated = true; node.text = checkEdge.ToString(); return; } else if (node.name.Equals("sourceValue")) { node.updated = true; if (node.objectTarget == null && _digitalInput == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_digitalInput)) { return; } } if (_digitalInput != null) { _digitalInput.OnWireInputChanged -= DoTrigger; } _digitalInput = node.objectTarget as IWireInput <bool>; if (_digitalInput != null) { _digitalInput.OnWireInputChanged += DoTrigger; } else { node.objectTarget = null; } return; } else if (node.name.Equals("resultValue")) { node.updated = true; return; } base.UpdateNode(node); }
protected override void UpdateNode(Node node) { if (node.name.Equals("input")) { node.updated = true; if (node.objectTarget == null && _input == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_input)) { return; } } if (_input != null) { _input.OnWireInputChanged -= InputChanged; } _input = node.objectTarget as IWireInput <float>; if (_input != null) { _input.OnWireInputChanged += InputChanged; } else { node.objectTarget = null; } return; } else if (node.name.Equals("impulse")) { node.updated = true; return; } else if (node.name.Equals("trigger")) { node.updated = true; return; } base.UpdateNode(node); }
protected override void UpdateNode(Node node) { if (node.name.Equals("source")) { node.updated = true; node.text = sourceName; if (node.objectTarget == null && _sourceInput == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_sourceInput)) { return; } } if (_sourceInput != null) { _sourceInput.OnWireInputChanged -= SourceInputChanged; } _sourceInput = node.objectTarget as IWireInput <float>;; if (_sourceInput != null) { _sourceInput.OnWireInputChanged += SourceInputChanged; } else { node.objectTarget = null; } return; } else if (node.name.Equals("result")) { node.updated = true; node.text = resultName; return; } base.UpdateNode(node); }
protected override void UpdateNode(Node node) { if (node.name.Equals("rotation")) { node.updated = true; if (node.objectTarget == null && _rotation == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_rotation)) { return; } } if (_rotation != null) { _rotation.OnWireInputChanged -= OnRotationChanged; } _rotation = node.objectTarget as IWireInput <Quaternion>; if (_rotation != null) { _rotation.OnWireInputChanged += OnRotationChanged; } else { node.objectTarget = null; } return; } base.UpdateNode(node); }
protected override void UpdateNode(Node node) { if (node.name.Equals("signal input")) { node.updated = true; if (node.objectTarget == null && _analogInput == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_analogInput)) { return; } } if (_analogInput != null) { _analogInput.OnWireInputChanged -= OnAnalogInputChanged; } _analogInput = node.objectTarget as IWireInput <float>; if (_analogInput != null) { _analogInput.OnWireInputChanged += OnAnalogInputChanged; } else { node.objectTarget = null; } return; } base.UpdateNode(node); }
protected override void UpdateNode(Node node) { if (node.name.Equals("active")) { node.updated = true; if (node.objectTarget == null && _triggerInput == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_triggerInput)) { return; } } if (_triggerInput != null) { _triggerInput.OnWireInputChanged -= DoExplosion; } _triggerInput = node.objectTarget as IWireInput <Trigger>; if (_triggerInput != null) { _triggerInput.OnWireInputChanged += DoExplosion; } else { node.objectTarget = null; } return; } base.UpdateNode(node); }
protected override void UpdateNode(Node node) { if (node.name.Equals("analogHorizontal")) { node.updated = true; if (node.objectTarget == null && _analogHorizontal == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_analogHorizontal)) { return; } } if (_analogHorizontal != null) { _analogHorizontal.OnWireInputChanged -= AnalogHorizontalChanged; } _analogHorizontal = node.objectTarget as IWireInput <float>; if (_analogHorizontal != null) { _analogHorizontal.OnWireInputChanged += AnalogHorizontalChanged; } else { node.objectTarget = null; } return; } else if (node.name.Equals("analogVertical")) { node.updated = true; if (node.objectTarget == null && _analogVertical == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_analogVertical)) { return; } } if (_analogVertical != null) { _analogVertical.OnWireInputChanged -= AnalogVerticalChanged; } _analogVertical = node.objectTarget as IWireInput <float>; if (_analogVertical != null) { _analogVertical.OnWireInputChanged += AnalogVerticalChanged; } else { node.objectTarget = null; } return; } else if (node.name.Equals("digitalUp")) { node.updated = true; if (node.objectTarget == null && _digitalUp == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_digitalUp)) { return; } } if (_digitalUp != null) { _digitalUp.OnWireInputChanged -= DigitalUpChanged; } _digitalUp = node.objectTarget as IWireInput <bool>; if (_digitalUp != null) { _digitalUp.OnWireInputChanged += DigitalUpChanged; } else { node.objectTarget = null; } return; } else if (node.name.Equals("digitalDown")) { node.updated = true; if (node.objectTarget == null && _digitalDown == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_digitalDown)) { return; } } if (_digitalDown != null) { _digitalDown.OnWireInputChanged -= DigitalDownChanged; } _digitalDown = node.objectTarget as IWireInput <bool>; if (_digitalDown != null) { _digitalDown.OnWireInputChanged += DigitalDownChanged; } else { node.objectTarget = null; } return; } else if (node.name.Equals("digitalRight")) { node.updated = true; if (node.objectTarget == null && _digitalRight == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_digitalRight)) { return; } } if (_digitalRight != null) { _digitalRight.OnWireInputChanged -= DigitalRightChanged; } _digitalRight = node.objectTarget as IWireInput <bool>; if (_digitalRight != null) { _digitalRight.OnWireInputChanged += DigitalRightChanged; } else { node.objectTarget = null; } return; } else if (node.name.Equals("digitalLeft")) { node.updated = true; if (node.objectTarget == null && _digitalLeft == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_digitalLeft)) { return; } } if (_digitalLeft != null) { _digitalLeft.OnWireInputChanged -= DigitalLeftChanged; } _digitalLeft = node.objectTarget as IWireInput <bool>; if (_digitalLeft != null) { _digitalLeft.OnWireInputChanged += DigitalLeftChanged; } else { node.objectTarget = null; } return; } else if (node.name.Equals("axis")) { node.updated = true; return; } base.UpdateNode(node); }
protected override void UpdateNode(Node node) { if (node.name.Equals("FlameValue")) { node.updated = true; if (node.objectTarget == null && _analogInput == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_analogInput)) { return; } } if (_analogInput != null) { _analogInput.OnWireInputChanged -= OnAnalogInputChanged; } _analogInput = node.objectTarget as IWireInput <float>; if (_analogInput != null) { _analogInput.OnWireInputChanged += OnAnalogInputChanged; } else { node.objectTarget = null; } return; } else if (node.name.Equals("Buzzer")) { node.updated = true; if (node.objectTarget == null && _digitalOutput == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_digitalOutput)) { return; } } _digitalOutput = node.objectTarget as IWireOutput <bool>; if (_digitalOutput == null) { node.objectTarget = null; } return; } base.UpdateNode(node); }
protected override void UpdateNode(Node node) { if (node.name.Equals("setPosition")) { node.updated = true; if (node.objectTarget == null && _analogInput == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_analogInput)) { return; } } if (_analogInput != null) { _analogInput.OnWireInputChanged -= OnAnalogInputChanged; } _analogInput = node.objectTarget as IWireInput <float>; if (_analogInput != null) { _analogInput.OnWireInputChanged += OnAnalogInputChanged; } else { node.objectTarget = null; } return; } else if (node.name.Equals("getPosition")) { node.updated = true; if (node.objectTarget == null && _analogOutput == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_analogOutput)) { return; } } _analogOutput = node.objectTarget as IWireOutput <float>; if (_analogOutput == null) { node.objectTarget = null; } return; } else if (node.name.Equals("moveDrag")) { node.updated = true; if (node.objectTarget == null && _dragInput == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_dragInput)) { return; } } if (_dragInput != null) { _dragInput.OnWireInputChanged -= OnDragInputChanged; } _dragInput = node.objectTarget as IWireInput <DragData>; if (_dragInput != null) { _dragInput.OnWireInputChanged += OnDragInputChanged; } else { node.objectTarget = null; } return; } base.UpdateNode(node); }
protected override void UpdateNode(Node node) { if (node.name.Equals("play")) { node.updated = true; if (node.objectTarget == null && _digitalInput == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_digitalInput)) { return; } } if (_digitalInput != null) { _digitalInput.OnWireInputChanged -= OnDigitalInputChanged; } _digitalInput = node.objectTarget as IWireInput <bool>; if (_digitalInput != null) { _digitalInput.OnWireInputChanged += OnDigitalInputChanged; } else { node.objectTarget = null; } return; } else if (node.name.Equals("playOnly")) { node.updated = true; if (node.objectTarget == null && _triggerInput == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_triggerInput)) { return; } } if (_triggerInput != null) { _triggerInput.OnWireInputChanged -= OnTriggerInputChanged; } _triggerInput = node.objectTarget as IWireInput <Trigger>; if (_triggerInput != null) { _triggerInput.OnWireInputChanged += OnTriggerInputChanged; } else { node.objectTarget = null; } return; } else if (node.name.Equals("setVolume")) { node.updated = true; if (node.objectTarget == null && _analogInput == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_analogInput)) { return; } } if (_analogInput != null) { _analogInput.OnWireInputChanged -= OnAnalogInputChanged; } _analogInput = node.objectTarget as IWireInput <float>; if (_analogInput != null) { _analogInput.OnWireInputChanged += OnAnalogInputChanged; } else { node.objectTarget = null; } return; } base.UpdateNode(node); }
protected override void UpdateNode(Node node) { if (node.name.Equals("analogRed")) { node.updated = true; if (node.objectTarget == null && _analogRed == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_analogRed)) { return; } } if (_analogRed != null) { _analogRed.OnWireInputChanged -= AnalogRedChanged; } _analogRed = node.objectTarget as IWireInput <float>; if (_analogRed != null) { _analogRed.OnWireInputChanged += AnalogRedChanged; } else { node.objectTarget = null; } return; } else if (node.name.Equals("analogGreen")) { node.updated = true; if (node.objectTarget == null && _analogGreen == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_analogGreen)) { return; } } if (_analogGreen != null) { _analogGreen.OnWireInputChanged -= AnalogGreenChanged; } _analogGreen = node.objectTarget as IWireInput <float>; if (_analogGreen != null) { _analogGreen.OnWireInputChanged += AnalogGreenChanged; } else { node.objectTarget = null; } return; } else if (node.name.Equals("analogBlue")) { node.updated = true; if (node.objectTarget == null && _analogBlue == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_analogBlue)) { return; } } if (_analogBlue != null) { _analogBlue.OnWireInputChanged -= AnalogBlueChanged; } _analogBlue = node.objectTarget as IWireInput <float>; if (_analogBlue != null) { _analogBlue.OnWireInputChanged += AnalogBlueChanged; } else { node.objectTarget = null; } return; } else if (node.name.Equals("digitalRed")) { node.updated = true; if (node.objectTarget == null && _digitalRed == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_digitalRed)) { return; } } if (_digitalRed != null) { _digitalRed.OnWireInputChanged -= DigitalRedChanged; } _digitalRed = node.objectTarget as IWireInput <bool>; if (_digitalRed != null) { _digitalRed.OnWireInputChanged += DigitalRedChanged; } else { node.objectTarget = null; } return; } else if (node.name.Equals("digitalGreen")) { node.updated = true; if (node.objectTarget == null && _digitalGreen == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_digitalGreen)) { return; } } if (_digitalGreen != null) { _digitalGreen.OnWireInputChanged -= DigitalGreenChanged; } _digitalGreen = node.objectTarget as IWireInput <bool>; if (_digitalGreen != null) { _digitalGreen.OnWireInputChanged += DigitalGreenChanged; } else { node.objectTarget = null; } return; } else if (node.name.Equals("digitalBlue")) { node.updated = true; if (node.objectTarget == null && _digitalBlue == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_digitalBlue)) { return; } } if (_digitalBlue != null) { _digitalBlue.OnWireInputChanged -= DigitalBlueChanged; } _digitalBlue = node.objectTarget as IWireInput <bool>; if (_digitalBlue != null) { _digitalBlue.OnWireInputChanged += DigitalBlueChanged; } else { node.objectTarget = null; } return; } else if (node.name.Equals("inputColor")) { node.updated = true; return; } base.UpdateNode(node); }
protected override void UpdateNode(Node node) { if (node.name.Equals("active")) { node.updated = true; if (node.objectTarget == null && _triggerInput == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_triggerInput)) { return; } } if (_triggerInput != null) { _triggerInput.OnWireInputChanged -= AddTorque; } _triggerInput = node.objectTarget as IWireInput <Trigger>; if (_triggerInput != null) { _triggerInput.OnWireInputChanged += AddTorque; } else { node.objectTarget = null; } return; } else if (node.name.Equals("activeDrag")) { node.updated = true; if (node.objectTarget == null && _dragInput == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_dragInput)) { return; } } if (_dragInput != null) { _dragInput.OnWireInputChanged -= AddDragForce; } _dragInput = node.objectTarget as IWireInput <DragData>; if (_dragInput != null) { _dragInput.OnWireInputChanged += AddDragForce; } else { node.objectTarget = null; } return; } base.UpdateNode(node); }
protected override void UpdateNode(Node node) { if (node.name.Equals("axis")) { node.updated = true; if (node.objectTarget == null && _axisWire == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_axisWire)) { return; } } if (_axisWire != null) { _axisWire.OnWireInputChanged -= OnAxisChanged; } _axisWire = node.objectTarget as IWireInput <Vector2>; if (_axisWire != null) { _axisWire.OnWireInputChanged += OnAxisChanged; } else { node.objectTarget = null; } return; } else if (node.name.Equals("rotation")) { node.updated = true; if (node.objectTarget == null && _rotationWire == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_rotationWire)) { return; } } if (_rotationWire != null) { _rotationWire.OnWireInputChanged -= OnRotationChanged; } _rotationWire = node.objectTarget as IWireInput <Quaternion>; if (_rotationWire != null) { _rotationWire.OnWireInputChanged += OnRotationChanged; } else { node.objectTarget = null; } return; } else if (node.name.Equals("jump")) { node.updated = true; if (node.objectTarget == null && _jumpWire == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_jumpWire)) { return; } } if (_jumpWire != null) { _jumpWire.OnWireInputChanged -= OnJump; } _jumpWire = node.objectTarget as IWireInput <Trigger>; if (_jumpWire != null) { _jumpWire.OnWireInputChanged += OnJump; } else { node.objectTarget = null; } return; } base.UpdateNode(node); }
protected override void UpdateNode(Node node) { if (node.name.Equals("setColor")) { node.updated = true; if (node.objectTarget == null && _colorInput == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_colorInput)) { return; } } if (_colorInput != null) { _colorInput.OnWireInputChanged -= OnInputColorChanged; } _colorInput = node.objectTarget as IWireInput <Color>; if (_colorInput != null) { _colorInput.OnWireInputChanged += OnInputColorChanged; } else { node.objectTarget = null; } return; } else if (node.name.Equals("getColor")) { node.updated = true; if (node.objectTarget == null && _colorOutput == null) { return; } if (node.objectTarget != null) { if (node.objectTarget.Equals(_colorOutput)) { return; } } _colorOutput = node.objectTarget as IWireOutput <Color>; if (_colorOutput == null) { node.objectTarget = null; } return; } base.UpdateNode(node); }