public override void OnDestroy() { base.OnDestroy(); Log.Error("WebSocket", "Disconected"); _socketClient.Disconect(); _webSocketLocation.Disconect(); //UnregisterReceiver(_charger); }
public override void OnDestroy() { base.OnDestroy(); Log.Error("WebSocket", "Disconected"); _socketClient.Disconect(); _webSocketLocation.Disconect(); //UnregisterReceiver(_charger); }