Beispiel #1
0
        private void Remove(ref Node node)
        {
            IWaitAndContinue item = node.Value;

            lock (_list)
                _list.Remove(node);
            node.Value = null;
            node       = null;
            item.Dispose();
        }
 /// <summary> Adds a unit of work to the list </summary>
 public void AddWork(IWaitAndContinue item)
 {
     if (_disposed) throw new ObjectDisposedException(GetType().FullName);
     Check.NotNull(item);
     if (item.Completed)
     {
         item.Dispose();
         return;
     }
     lock (_list)
         _list.AddLast(item);
 }
Beispiel #3
0
 /// <summary> Adds a unit of work to the list </summary>
 public void AddWork(IWaitAndContinue item)
 {
     if (_disposed)
     {
         throw new ObjectDisposedException(GetType().FullName);
     }
     Check.NotNull(item);
     if (item.Completed)
     {
         item.Dispose();
         return;
     }
     lock (_list)
         _list.AddLast(item);
 }