public AudioRoomEx(IVoiceRoom room) { this.R = room; }
public void LeaveRoom(IVoiceRoom audioRoom) { AudioRoomEx roomEx; lock (_joinedRooms) { if (!_joinedRooms.TryGetValue(audioRoom.AudioRoomId, out roomEx)) return; } foreach (var sender in roomEx.Senders) _nAudioTest.AudioReceiveEnded(sender.Id); lock (_joinedRooms) { _joinedRooms.Remove(audioRoom.AudioRoomId); } SendLeaveRoom(roomEx); }
public void TakeMicrophoneFocus(IVoiceRoom room) { AudioRoomEx roomEx; if (!_joinedRooms.TryGetValue(room.AudioRoomId, out roomEx)) return; if (roomEx.MicrophonePriority == _microphonePriority) return; _microphonePriority++; roomEx.MicrophonePriority = _microphonePriority; }
public void JoinRoom(IVoiceRoom audioRoom) { AudioRoomEx roomEx; lock (_joinedRooms) { if (!_joinedRooms.TryGetValue(audioRoom.AudioRoomId, out roomEx)) { roomEx = new AudioRoomEx(audioRoom); _joinedRooms[audioRoom.AudioRoomId] = roomEx; } } SendJoinRoom(roomEx); }