private void Awake()
        {
            m_rt         = GetComponent <RectTransform>();
            m_gameView   = Dependencies.GameView;
            m_selectable = GetComponent <Selectable>();

            m_viewport     = GetComponentInParent <GameViewport>();
            m_virtualMouse = m_gameView.GetVirtualMouse(m_viewport.LocalPlayerIndex);

            m_isKeyboardAndMouse = Dependencies.InputManager.IsKeyboardAndMouse(m_viewport.LocalPlayerIndex);
        }
Beispiel #2
0
 private void Start()
 {
     m_virtualMouse = Dependencies.GameView.GetVirtualMouse(m_localPlayerIndex);
 }
 public MouseBinding(IVirtualMouse pointer)
 {
     Pointer = pointer;
 }