private void addToDisplayList(List <IObject> displayList, IObject obj, IViewport viewport)
        {
            if (!viewport.IsObjectVisible(obj))
            {
                return;
            }

            displayList.Add(obj);
        }
Beispiel #2
0
        private void addToDisplayList(ViewportDisplayList displayList, IObject obj, IViewport viewport)
        {
            if (!viewport.IsObjectVisible(obj))
            {
                return;
            }

            var layer = displayList.DisplayListPerLayer.GetOrAdd(obj?.RenderLayer?.Z ?? 0, _ => new LayerDisplayList(_comparer));

            if (!layer.IsDirty)
            {
                return;
            }
            layer.Items.Add(obj);
        }