public void EndRead() { if (_reader != null) { _reader.Dispose(); _reader = null; } }
public override void EndRead() { try { if (_reader != null) { _reader.Dispose(); _reader = null; } } finally { _readIsFinished = true; _isReady = false; } }
public void EndRead() { if (_reader != null) { _reader.Dispose(); _reader = null; } }
public override void EndRead() { try { if (_reader != null) { _reader.Dispose(); _reader = null; } } finally { _readIsFinished = true; _isReady = false; } }