public OpenVRController(VRInputDeviceHand hand)
        {
            Pointer = new InputDevicePointer(this);
            Pointer.Activate();
            Hand = hand;

            _buttonInputMap = GenerateButtonInputMap();
            _axis1DMap      = GenerateAxis1DInputMap();
            _axis2DMap      = GenerateAxis2DInputMap();
        }
Beispiel #2
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        /// <summary>
        /// Initializes the avatar extension.
        /// </summary>
        /// <param name="avatar">The <see cref="IVRAvatar"/> the extension is bound to.</param>
        public void Initialize(IVRAvatar avatar)
        {
            mAvatar        = avatar;
            mDevice        = VRDevice.Device;
            mPointer       = mDevice.Headset.Pointer;
            mPointerVisual = m_PointerVisual;

            if (mPointerVisual == null)
            {
                if (mPointer.Transform == transform)
                {
                    mPointer.Transform = null;
                }
            }
            else
            {
                mPointerVisual.Bind(mPointer);
                mPointer.Transform = mPointerVisual.transform;
            }

            ApplyTimedPointerProperties();

            Debug.Log("Initialized");
        }