Beispiel #1
0
 public void Activate()
 {
     if (buttonWorking && (interactableObject == null || interactableObject.CanBeActivated()) && (!requiresPower || (requiresPower && HasPower())) && (!oneUseOnly || (oneUseOnly && !used)))
     {
         if (interactableObject != null)
         {
             interactableObject.Activate();
         }
         PlaySound(activate);
         EventManager.instance.FireEvent(activationEvent);
         used = true;
     }
     else
     {
         PlaySound(cantActivate);
     }
 }