/// <summary> /// Accepts an object update message pre-commit so that it can add the change to the underlying context /// </summary> /// <param name="message">The object update message</param> public void AcceptMessage(IUpdating <KeyedObject> message) { Contract.Requires(message != null); if (message.Target.GetType().GetCustomAttribute <DontAuditChangesAttribute>() != null) { return; } foreach (KeyValuePair <string, object> newValue in message.NewValues) { AuditEntry thisEntry = new AuditEntry() { ContextId = ContextId, NewValue = newValue.Value?.ToString(), PropertyName = newValue.Key, Target = (message.Target as Entity)?.Guid ?? Guid.Empty, Target_Id = message.Target._Id, TypeName = message.Target.GetType().Name, TypeNamespace = message.Target.GetType().Namespace, Source = UserSession?.LoggedInUser?.Guid ?? Guid.Empty }; this.Context.Add(thisEntry); } }
public void Setup() { _testTrack1 = new Track() { Altitude = 10000, X = 50000, Y = 50000, Course = 200, Tag = "test1", TimeStamp = DateTime.Now, Velocity = 300 }; _testTrack2 = new Track() { Altitude = 11000, X = 51000, Y = 51000, Course = 210, Tag = "test2", TimeStamp = DateTime.Now, Velocity = 310 }; _trackUpdate = Substitute.For <IUpdating>(); _output = Substitute.For <IOutput>(); _uut = new Rendering(_trackUpdate, _output); }
public DojoUpdatingTimer(IUpdating updating, double interval) { this.updating = updating; timer.Interval = interval; timer.Enabled = false; timer.AutoReset = true; timer.Elapsed += Update; }
public static void Register(IUpdating t, bool autoDispose = false) { Load(); instance.clients.Add(t); if (autoDispose) { SceneLoadDisposal.Add(t); } }
public override void Dispose() { base.Dispose(); if (this._updater != null) { this._updater.Release(); } this._easing = null; this._updater = null; }
public void AcceptMessage(IUpdating <Entity> update) { if (update is null) { throw new ArgumentNullException(nameof(update)); } if (this.EntityPermissionsRepository.GetForEntity(update.Target) is null) { this.SetDefaultPermissions(update.Target); } }
public static void Unregister(IUpdating t) { Load(); instance.clients.Remove(t); }
public UpdatingContainer(IUpdating updatingObject, GetFunction function) { this.updatingObject = updatingObject; Function = function; }
public Rendering(IUpdating trackUpdate, IOutput output) { _output = output; trackUpdate.TracksUpdated += RenderTracks; }
public void Add(IUpdating u) => bindings.Add(u);
public static void Add(IUpdating alpha) { updating.Add(alpha); }