Beispiel #1
0
        public Battle(IUi u, IEnvironment env)
        {
            ui = u;
            gameEnvironment = env;

            var i = 0;

            while (i < PlayersNumber)
            {
                var player = new Player(i, $"Player{i + 1}");
                player.Die     += PlayerDie;
                player.Damaged += PlayerDamaged;
                players.Add(player);
                i++;
            }

            CurrentPlayerIndex = new Random().Next(PlayersNumber);
            ui.StartGame(players[CurrentPlayerIndex].Name);

            if (!ui.IsTestActions())
            {
                PlayTurn(players[CurrentPlayerIndex].NextTurn());
            }
        }