Beispiel #1
0
        private void OnClick()
        {
            if (!enabled)
            {
                return;
            }

            CreateRippleSprite();
            GenerateRippleTexture();
            CreateMask();

            if (_customRipplePosition)
            {
                _rippleSprite.rectTransform.anchoredPosition = _ripplePosition;
            }
            else
            {
                _rippleSprite.rectTransform.anchoredPosition = UiCanvasHelper.Instance.ScreenPosToGui(InputUtils.GetInputPosition());
            }

            _rippleSprite.rectTransform.localScale = Vector3.one;
            //GraphicExtend.SetAlpha(_rippleSprite, _alphaFactorMin);

            _fadeTweener?.Kill();
            _fadeTweener = _rippleSprite.TweenAlpha(_alphaFactorMax, _effectDuration, _holdOnPress ? TweenerPlayStyle.Once : TweenerPlayStyle.PingPong);
            _scaleTweener?.Kill();
            _scaleTweener = _rippleSprite.rectTransform.TweenScale2D(new Vector2(GetScaleFactor(), GetScaleFactor()), _effectDuration, TweenerPlayStyle.Once);

            if (!_holdOnPress)
            {
                _fadeTweener.OnComplete(ClearCache);
            }
        }
Beispiel #2
0
 public void OnPointerUp(PointerEventData eventData)
 {
     if (!enabled || !_holdOnPress)
     {
         return;
     }
     _fadeTweener?.Kill();
     _fadeTweener = _rippleSprite.TweenAlpha(_alphaFactorMin, _effectDuration, TweenerPlayStyle.Once);
     _fadeTweener.OnComplete(ClearCache);
 }
Beispiel #3
0
        private void OnClick(BaseEventData pData)
        {
            CreateRippleSprite();
            GenerateRippleTexture();
            CreateMask();

            var newPos = _mainCamera.ScreenToWorldPoint(InputUtils.GetInputPosition());

            _rippleSprite.rectTransform.position   = new Vector2(newPos.x, newPos.y);
            _rippleSprite.rectTransform.localScale = Vector3.one;
            _rippleSprite.SetAlpha(0);

            _fadeTweener?.Kill();
            _fadeTweener = _rippleSprite.TweenAlpha(_alphaFactor, _effectDuration, TweenerPlayStyle.PingPong);
            _scaleTweener?.Kill();
            _scaleTweener = _rippleSprite.transform.TweenScale2D(new Vector2(_scaleFactor, _scaleFactor), _effectDuration, TweenerPlayStyle.Once);
            _scaleTweener.OnComplete(ClearCache);

            pData.Use();
        }