void _client_TouchHeld(ITouchData data) { if (stopping) { return; } this.TouchHeld(data.Id); }
void _client_TouchAdded(ITouchData data) { if (stopping) { return; } Touch t = buildTouch(data); this.TouchAdded(t); }
void _client_TouchUpdated(ITouchData data) { if (stopping) { return; } Touch t = buildTouch(data); this.TouchUpdated(t.TouchId, t.TouchPoint, t.Properties); }
Touch buildTouch(ITouchData rawTouch) { TouchProperties prop; prop.Acceleration = rawTouch.Acceleration; prop.VelocityX = rawTouch.VelocityX; prop.VelocityY = rawTouch.VelocityY; PointF p = getTouchPoint(rawTouch); Touch t = new Touch(rawTouch.Id, p); t.Properties = prop; return(t); }
PointF getTouchPoint(ITouchData data) { float x1 = getScreenPoint((float)data.PositionX, traalConfig.Projection.ScaleX, traalConfig.Projection.OffsetX, traalConfig.Alignment.FlipX, traalConfig.CorrectProjection, ScreenWidth); float y1 = getScreenPoint((float)data.PositionY, traalConfig.Projection.ScaleY, traalConfig.Projection.OffsetY, traalConfig.Alignment.FlipY, traalConfig.CorrectProjection, ScreenHeight); PointF t = new PointF(x1, y1); return(t); }
PointF getTouchPoint(ITouchData data) { float x1 = getScreenPoint((float)data.PositionX, traalConfig.Projection.ScaleX, traalConfig.Projection.OffsetX, traalConfig.Alignment.FlipX, traalConfig.CorrectProjection, ScreenWidth); float y1 = getScreenPoint((float)data.PositionY, traalConfig.Projection.ScaleY, traalConfig.Projection.OffsetY, traalConfig.Alignment.FlipY, traalConfig.CorrectProjection, ScreenHeight); PointF t = new PointF(x1, y1); return t; }
Touch buildTouch(ITouchData rawTouch) { TouchProperties prop; prop.Acceleration = rawTouch.Acceleration; prop.VelocityX = rawTouch.VelocityX; prop.VelocityY = rawTouch.VelocityY; PointF p = getTouchPoint(rawTouch); Touch t = new Touch(rawTouch.Id, p); t.Properties = prop; return t; }
void _client_TouchAdded(ITouchData data) { if (stopping) return; Touch t = buildTouch(data); this.TouchAdded(t); }
void _client_TouchHeld(ITouchData data) { if (stopping) return; this.TouchHeld(data.Id); }
void _client_TouchUpdated(ITouchData data) { if (stopping) return; Touch t = buildTouch(data); this.TouchUpdated(t.TouchId, t.TouchPoint, t.Properties); }