Beispiel #1
0
 public static void SetDataCompressed(this ITextureCubemapArray texture, int level, int faceIndex, IntPtr data, int compressedSize, IBuffer pixelUnpackBuffer = null)
 {
     texture.SetDataCompressed(level, 0, 0, faceIndex, texture.CalculateMipWidth(level), texture.CalculateMipHeight(level), 1, data, compressedSize, pixelUnpackBuffer);
 }