Beispiel #1
0
 void Update()
 {
     tank_hp_slider.value   = player.GetHP() / max_hp;
     tank_shell_info.value  = 1 - (player.GetReloadingTime() / player.GetReloadTime());
     shell_n.text           = "Shell " + (player.GetHasShell().ToString());
     tank_shell_force.value = player.GetForce() / player.GetMaxForce();
     rotation_line.transform.eulerAngles = new Vector3(0, 0, player.GetTurretRelativeAngle() + 90);
 }