Beispiel #1
0
 //private readonly IOpeningMessenger _thisOpen;
 public TCPDirectSpecificIP(ITCPInfo thisTCP, IMessageProcessor thisMessage, IGamePackageResolver resolver)
 {
     _thisTCP     = thisTCP;
     _thisMessage = thisMessage;
     _resolver    = resolver;
     //_thisOpen = thisOpen;
 }
 public BasicGameClientTCP(IServerMessage processor, ITCPInfo connectInfo)
 {
     _processor   = processor;
     _connectInfo = connectInfo;
 }