Beispiel #1
0
        private static UInt16 ReadZint(IStoryFile storyFile, uint offset)
        {
            var b0 = storyFile.ReadByte(offset);
            var b1 = storyFile.ReadByte(offset + 1);

            return((UInt16)((b0 << 8) | b1));
        }
        private static UInt16 ReadZint(IStoryFile storyFile, uint offset)
        {
            var b0 = storyFile.ReadByte(offset);
            var b1 = storyFile.ReadByte(offset + 1);

            return (UInt16)((b0 << 8) | b1);
        }
Beispiel #3
0
        public bool ClaimStoryFile(IStoryFile storyFile)
        {
            byte ver = storyFile.ReadByte(0);

            if (storyFile.Extent < 0x3c ||
                ver < 1 ||
                ver > 8)
            {
                return(false);
            }

            for (uint i = 4; i <= 14; i += 2)
            {
                var j = ReadZint(storyFile, i);
                if (j > storyFile.Extent || j < 0x40)
                {
                    return(false);
                }
            }

            return(true);
        }
        public bool ClaimStoryFile(IStoryFile storyFile)
        {
            byte ver = storyFile.ReadByte(0);

            if (storyFile.Extent < 0x3c ||
                ver < 1 ||
                ver > 8)
            {
                return false;
            }

            for (uint i = 4; i <= 14; i += 2)
            {
                var j = ReadZint(storyFile, i);
                if (j > storyFile.Extent || j < 0x40)
                {
                    return false;
                }
            }

            return true;
        }