public void WriteTo(IStarboundStream stream) { stream.WriteUInt16(background); stream.WriteUInt8(backgroundHueShift); stream.WriteUInt8(backgroundColorVariant); stream.WriteUInt16(backgroundMod); stream.WriteUInt8(backgroundModHueShift); stream.WriteUInt16(foreground); stream.WriteUInt8(foregroundHueShift); stream.WriteUInt8(foregroundColorVariant); stream.WriteUInt16(foregroundMod); stream.WriteUInt8(foregroundModHueShift); stream.WriteUInt8(collision); stream.WriteUInt8(blockBiomeIndex); stream.WriteUInt8(environmentBiomeIndex); stream.WriteUInt8(LiquidLevel); stream.WriteFloat(Gravity); stream.WriteUInt16(DungeonID); }
public override void Write(IStarboundStream stream) { stream.WriteUInt16(DungeonId); stream.WriteBoolean(IsProtected); }