public static void Add(ISprite2 sprite, ContentManager content)
 {
     sprite.PreLoad();
     sprite.Load(content);
     sprite.PostLoad();
     _sprites.Add(sprite.SpriteID, sprite);
 }
Beispiel #2
0
 public static void Add(ISprite2 sprite, ContentManager content)
 {
     BasicSpriteRegistry.Add(sprite, content);
 }