public static bool IsPerPixelCollision(string source, string destination)
        {
            ISprite sourceSprite      = _spriteList[source];
            ISprite destinationSprite = _spriteList[destination];

            if (sourceSprite.BoundingBox.Intersects(destinationSprite.BoundingBox))
            {
                return(sourceSprite.CollidesWith(destinationSprite));
            }

            return(false);
        }