async void OnLoaded(object sender, RoutedEventArgs e) { _messageLabel.Text = "Hello"; _faceTracker = await FaceTracker.CreateAsync(); _speechEngine.PhraseRecognized += OnspeechEnginePhraseRecognized; _speechEngine.StateChanged += OnSpeechEngineStateChanged; await _speechEngine.StartContinuousRecognitionAsync(); //await Task.WhenAll(//ChangeStreamStateAsync(true));, // InitializeSpeechRecognizerAsync()); //var iPod = await Bluetooth.PairAsync(); //if (iPod != null) //{ // var device = await Bluetooth.FromIdAsync(iPod.Id); // if (device != null) // { // } //} }
async void OnLoaded(object sender, RoutedEventArgs e) { _messageLabel.Text = GetTimeOfDayGreeting(); // I want these to be serialized. foreach (var loader in new IAsyncLoader[] { _currentWeather, _forecastWeather, _eventCalendar }.Where(loader => loader != null)) { await loader.LoadAsync(); } _speechEngine.PhraseRecognized += OnSpeechEnginePhraseRecognized; _speechEngine.StateChanged += OnSpeechEngineStateChanged; _speaker.Volume = .5; await _speechEngine.StartContinuousRecognitionAsync(); }