Beispiel #1
0
 protected override void Awake()
 {
     handHidden    = handHiddenGO.GetComponent <IHandView>();
     weaponCard    = weaponGO.GetComponent <ICardView>();
     handCards     = handCardsGO.GetComponent <ICardListView>();
     propertyCards = propertyCardsGO.GetComponent <ICardListView>();
     skill         = skillGO.GetComponent <ISkillView>();
     TurnView      = turnCountdownGO.GetComponent <ICountdownView>();
     ResponseView  = responseCountdownGO.GetComponent <ICountdownView>();
     turnCountdownGO.SetActive(false);
     responseCountdownGO.SetActive(false);
     base.Awake();
     SetTurn(false);
 }
 public AddSkillPresenter(ISkillView view)
 {
     _ItsView = view;
     AttachViewEvent();
 }