Beispiel #1
0
 public Player(Game game, ISimpleReadOnlyWorldPosition startingPoint)
     : base(game)
 {
     _playerTexture = game.Content.Load<Texture2D>("player");
     this.Position = new WorldPosition(startingPoint);
     this.LastPosition = new WorldPosition(startingPoint);
 }
Beispiel #2
0
 public WorldPosition(ISimpleReadOnlyWorldPosition position)
 {
     this._position = new Point(position.X, position.Y);
 }