Beispiel #1
0
    private void Awake()
    {
        if (scriptableObject is IShield shield)
        {
            _shield = shield;
        }
        _shield.SetVariables(GetComponent <Health>(), shieldObj);

        _audioSource = gameObject.AddComponent <AudioSource>();
        _audioSource.outputAudioMixerGroup = mixerGroup;
        _audioSource.volume = audioVolume;
    }