Beispiel #1
0
    public static void RotateRight(IShape shape)
    {
        shape.CheckBounds();

        for (int i = shape.minX; i < shape.maxX + 1; i++)
        {
            for (int j = shape.minY; j < shape.maxY + 1; j++)
            {
                k1 = new Key2D(i, j);
                k2 = new Key2D(shape.maxX - (j - shape.minY), shape.minY + (i - shape.minX));

                if (shape.Contain(k1))
                {
                    if (!temp.ContainsKey(k2))
                    {
                        temp.Add(k2, shape.matrix[k1]);
                    }
                }
            }
        }

        if (temp.Count > 0)
        {
            shape.matrix.Clear();

            foreach (var p in temp)
            {
                shape.matrix.Add(p.Key, p.Value);
            }
        }

        temp.Clear();
    }