Beispiel #1
0
        private static IntPoint FindNearestX(int xStart, int yStart, int yEnd, int xIncrement, IScreenShot screenshot)
        {
            yStart = Math.Max(screenshot.Top, yStart);
            yEnd = Math.Min(screenshot.Bottom, yEnd);

            int xEdge = xIncrement < 0 ? int.MinValue : int.MaxValue;
            int yEdge = yStart;

            for (int y = yStart; y < yEnd; ++y) {
                int startPixel = screenshot.GetScreenPixel(xStart, y);

                for (int x = xStart; x >= screenshot.Left && x <= screenshot.Right; x += xIncrement) {
                    if (!ScreenCoordinates.IsPixelClose(screenshot.GetScreenPixel(x, y), startPixel)) {
                        if (xIncrement > 0 && xEdge > x) {
                            xEdge = x;
                            yEdge = y;
                        }
                        else if (xIncrement < 0 && xEdge < x) {
                            xEdge = x;
                            yEdge = y;
                        }
                        break;
                    }
                    startPixel = screenshot.GetScreenPixel(x, y);
                }
            }

            xEdge =  xEdge.Clamp(screenshot.Left, screenshot.Right);

            return new IntPoint(xEdge, yEdge);
        }
Beispiel #2
0
        private static IntPoint FindNearestY(int xStart, int xEnd, int yStart, int yIncrement, IScreenShot screenshot)
        {
            xStart = Math.Max(screenshot.Left, xStart);
            xEnd   = Math.Min(screenshot.Right, xEnd);

            int xEdge = xStart;
            int yEdge = yIncrement < 0 ? int.MinValue : int.MaxValue;

            for (int x = xStart; x < xEnd; ++x)
            {
                int startPixel = screenshot.GetScreenPixel(x, yStart);

                for (int y = yStart; y >= screenshot.Top && y <= screenshot.Bottom; y += yIncrement)
                {
                    if (!ScreenCoordinates.IsPixelClose(screenshot.GetScreenPixel(x, y), startPixel))
                    {
                        if (yIncrement > 0 && yEdge > y)
                        {
                            xEdge = x;
                            yEdge = y;
                        }
                        else if (yIncrement < 0 && yEdge < y)
                        {
                            xEdge = x;
                            yEdge = y;
                        }
                        break;
                    }
                    startPixel = screenshot.GetScreenPixel(x, y);
                }
            }

            yEdge = yEdge.Clamp(screenshot.Top, screenshot.Bottom);

            return(new IntPoint(xEdge, yEdge));
        }
Beispiel #3
0
        private static IntPoint FindNearestX(int xStart, int yStart, int yEnd, int xIncrement, IScreenShot screenshot)
        {
            yStart = Math.Max(screenshot.Top, yStart);
            yEnd   = Math.Min(screenshot.Bottom, yEnd);

            int xEdge = xIncrement < 0 ? int.MinValue : int.MaxValue;
            int yEdge = yStart;

            for (int y = yStart; y < yEnd; ++y)
            {
                int startPixel = screenshot.GetScreenPixel(xStart, y);

                for (int x = xStart; x >= screenshot.Left && x <= screenshot.Right; x += xIncrement)
                {
                    if (!ScreenCoordinates.IsPixelClose(screenshot.GetScreenPixel(x, y), startPixel))
                    {
                        if (xIncrement > 0 && xEdge > x)
                        {
                            xEdge = x;
                            yEdge = y;
                        }
                        else if (xIncrement < 0 && xEdge < x)
                        {
                            xEdge = x;
                            yEdge = y;
                        }
                        break;
                    }
                    startPixel = screenshot.GetScreenPixel(x, y);
                }
            }

            xEdge = xEdge.Clamp(screenshot.Left, screenshot.Right);

            return(new IntPoint(xEdge, yEdge));
        }
Beispiel #4
0
        private static IntPoint FindNearestY(int xStart, int xEnd, int yStart, int yIncrement, IScreenShot screenshot)
        {
            xStart = Math.Max(screenshot.Left, xStart);
            xEnd = Math.Min(screenshot.Right, xEnd);

            int xEdge = xStart;
            int yEdge = yIncrement < 0 ? int.MinValue : int.MaxValue;

            for (int x = xStart; x < xEnd; ++x) {
                int startPixel = screenshot.GetScreenPixel(x, yStart);

                for (int y = yStart; y >= screenshot.Top && y <= screenshot.Bottom; y += yIncrement) {
                    if (!ScreenCoordinates.IsPixelClose(screenshot.GetScreenPixel(x, y), startPixel)) {
                        if (yIncrement > 0 && yEdge > y) {
                            xEdge = x;
                            yEdge = y;
                        }
                        else if (yIncrement < 0 && yEdge < y) {
                            xEdge = x;
                            yEdge = y;
                        }
                        break;
                    }
                    startPixel = screenshot.GetScreenPixel(x, y);
                }
            }

            yEdge = yEdge.Clamp(screenshot.Top, screenshot.Bottom);

            return new IntPoint(xEdge, yEdge);
        }